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Vilwx

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Everything posted by Vilwx

  1. Man this is sooo nice. I ought to start checking out Voigt's other monikers. I love the other things you mentioned except for the last, I've never listened to Burzum. So I'm curious: which track?
  2. Hi Sean and Rob, Could one of you quickly ID a track from your first Exai webcast? The one from 4:39:00 to 4:42:30 after Get the Balance Right and before Tour de France Killer transitions between all three of those tracks btw
  3. Good God, what set is this from? I'm loving this
  4. Kinda sounds like this doesn't it? [media] [/meda] But I really dug the groove of this one. It immediately got my up out of my chair and shuffling and bobbing around the room on my first listen.
  5. Got my copy in today in the US. I've waited out so far... about to toke and get ready for the first voyage!
  6. Japanese version is on Beat Records, in Tokyo. I can't read Japanese, but I wonder if there is mention of where the CD is manufactured on obi-strips. If the CDs are pressed in Japan that might take a couple more weeks out of your formula.
  7. They have finished only 30 seconds of each track planned for disc one. They'll probably pull an all-nighter on March 3.
  8. I think just Japan in general? I recall reading that Ae has a huge following in Tokyo (as does twitter) and they regularly sell out shows when they tour there. As lumpenprol said, the text is similar to what was on the beatink page.
  9. Man, if only they could get the recognition in the music overworld. The PS2 appeared to be a huge success so I'll take it as a good sign!
  10. ouch, major picard face palm on this one. Maybe if Autechre put the whole album througjh Ableton side chain and shitty crackle filter i wouldnt be so picard right now can't wait to hear it! what kinda vocal is it? talking or completely insane or wha? the first one (there's two) sounds like some fucked up male choir, but it kind of sounds like an RnB phrasing. It's ducking to the kick drum. The other is a hip hop sounding one. one word, but you can't tell what it is obviously. first one could be a vocal synthesis pad tho I assume sidechain compression and ducking are basically the same thing?
  11. Quaristice's cover is funny. The typography is a hoot. I love that all the information is right on the front. I don't get very much blue from the music though. On the other hand, I don't like Q as much as most of their stuff, haha. So far our opinions of the art has kind of correlated with musical preferences. Is it possible that the cover art has influence on what we hear? Or that what we hear in the music has changed our perception of the art? If there is any discord in the two is our reasoning of the art as a whole package placed in either direction?
  12. Yeah, despite Amber being spacey it somehow is very familiar and close. Early 90s vision of sci-fi - it looks plastic. But it's totally real and the Earth has already created it, which makes it real strange - such an alien thing right at home. I'm not saying the covers are the most perfect they can be but Sean and Rob are very good at recognizing visuals that correspond to their atmosphere.
  13. I really dig the cover for Untilted. As usual it seems to be quite representative of the music. Are the different blue figures the same thing but angled in different ways and at different distances (the upper ones tilted to appear as super acute near-lines)? The white and yellow "swishes" - totally vertical like the tunes, while the yellow one is sliced with the remaining spire of a single line continuing all the way to the upper edge. 3D and planar, solid and paper thin, ambiguous. Sleek, super glitchy, quite stylish. It would look cool as a portrait in my hallway. </pretention>
  14. Vilwx

    Untilted

    This is definitely the release that made me a fan, past a "casual" listener. Not only is it maddeningly, impossibly crazy beats like the most intricate engine ever running itself into the ground, but much of it is really beautiful like fog rolling into a valley in morning. At the time I had only heard a handful of albums but after this became an all-time fav I quickly starting getting into the others (Confield, Chiastic Slide, Draft, the ones that hadn't made instant impressions before). It took much longer for me to have an emotional response to those but I was always intrigued. Untilted gave me context for the rest. Ipacial Section may as well match my heartbeat when it rattles my head around.
  15. Vilwx

    Untilted

    8 letters in Autechre and Untilted. 8 tracks. Comeon, this was all explained by Achilles.
  16. I've thought about only listening to the vinyl discs one at a time, so split in fours. I'd really also like to listen on headphones since my system speakers aren't quite that good. Who knows if I have the control for that though. I'll treat it as more than an experiment. If (when) files come soon, I'll probably burn them onto a disc and time capsule it til I need it.
  17. Holy shit, first single announced Joyrex, how is Mr. Paisley's twang in this track?
  18. I guess rhythmic=jammy to your ears? Untilted feels methodically constructed and totally progressive rather than improvised. Gotta feel those beats man. And I'm ready for more of it.
  19. I'm not really a gamer but I came to this thread out of boredom and watching gameplay videos. A previous gamer roommate of mine recommended Yume Nikki to me and I really got into it for the time, collected about half of the effects before I got bored from running through the same areas over and over. I can't say however that it's a good game allegory to SAWII and I obviously won't have a good one to recommend. The game is not structured at all and it's random by appearance. It's more trippy and unrealistic rather than still solid colored infrastructure that I hear in SAWII. If you play games to complete goals then you won't find anything exciting in this game. It's not avant-garde at all, just an ambient game for the sake of wandering, but not definitely not through any beautiful deserts. Taking walks and making turns for no reason with unexpected sickly changes in dynamic. I don't know if this has been mentioned but someone made a "game" based on this that should be pretty neat: http://www.scp-wiki.net/scp-087
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