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chronical

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Posts posted by chronical

  1. For anyone using or interested in the Blokas Midihub, it just got a huge firmware update that's still in Beta. The S&H for the LFO sounds nuts, just as I thought I'd wrapped my head around it they come out with this :wacko::biggrin:

    Changes here from their backstage community:

    Spoiler

    Major Additions

    For complete list of changes see the Detailed Changelog section below.

    Virtual Mappings and Mapping Editing

    Virtual output ports can now be used for virtual mappings, allowing for internal control over pipe’s parameters, without a physical loopback! MIDI mappings can also now be entered and editing manually via an Add/Edit dialog. This also allows mappings to be created when Midihub is offline.

    Device Naming and USB Strings

    Midihub’s USB Device name reported to the OS can now be set in Device → Settings. As some applications (e.g. MIDI Patchbay on macOS) may lose or not recognize configurations after device name changes, it is important to make note of or backup important set-ups before making name changes. On macOS you may have to remove the Midihub device from the Audio MIDI Setup app before the new name gets used.

    Midihub will now report the USB port names set in the Default Port Names via USB to the host OS. At this time no OS is currently requesting the port names, but we hope to see that in the future.

    14-bit LFO and S&H Waveform

    LFOs can now output 14-bit values (MSB produced at CC id set in params, LSB at CC id + 32).

    In addition to that, LFOs can now use Sample & Hold waveform - either using internal noise for sampling, or the incoming CC value (which, from among other things, can come from another LFO placed before it).

    Dispatcher Algorithms

    The Dispatcher pipe got some nice new algorithms, allowing for some new creative uses:

    • Round Robin - the classic algorithm used by earlier versions.
    • Random - a random free channel gets picked.
    • Ping Pong - picks free channels in sequence going up and down the channel numbers.
    • Chord - resets the initial channel to the first one every time all the notes are released.
    • Chord Asc. - waits for Grace Period for all the notes, then produces them sorted from lowest to highest.
    • Chord Desc. - same as above, except sorted from highest note to the lowest.

    Also there’s a new Surplus Ch. parameter which can be used to send the notes which didn’t find a free slot to a dedicated channel.

    Arpeggiator’s New Algorithms

    Arpeggiator got two new algorithms - Entirely Up then Down and Entirely Down then Up - it’s simillar to Up and Down and Down and Up, except instead of repeating every octave, it goes through the set Octave Range all the way in its entirety and only then switches the direction.

    Transform Improved

    The Transform Pipe can now use the MIDI message’s Channel when processing, making it even more flexible.

    Additionally, Transform Pipe now has a ‘Drop’ mode which enables using it as a specific Filter.

    Dotted Times

    All pipes that could be synced to tempo have received dotted time sync options.

    Harmonizer Improved

    The Harmonizer now has Play Root Note?, controlling whether to play a default +0 note, as well as Inversion parameter, allowing for easy chord inversion.

    Sustain’s New Mode

    Sustain Pipe got a new Sostenuto mode which holds only the notes that were playing at the time the Pedal On parameter was turned on.

    UI Improvements

    Dragging an existing pipe with mappings while holding down Ctrl+Shift or Alt+Shift will copy the mappings too. Dragging a leftmost pipe with Ctrl or Alt down will copy the entire pipeline, if Shift is held additionally, it will copy the mappings too.

    Improved Drag & Drop operations in between multiple Editor’s instances.

    Added Enable All, Disable All and Inverse options for all of the pipes with many checkboxes in their properties (like the ones to select channels to use).

    Advanced USB Options

    For Windows users with multiple Midihubs, some special options were added to allow overriding the USB VID and PID pair used by the Midihub device, to workaround a known Windows OS driver issue where it sets the same device name to all the connected Midihubs.

    Detailed Changelog

    • Virtual output pipes can now be used for modified internal MIDI mappings.
    • Manual adding and editing of MIDI mappings for pipe parameters.
    • Transform pipe’s output message’s channel handling made more flexible.
    • Added ‘dotted’ sync times for LFO, Delay, Note Repeater, Arpeggiator and Fixed Note Length pipes.
    • 2 new Arpeggiator algorithms: ‘Entirely Up Then Down’ and ‘Entirely Down Then Up’.
    • Chord Grace Period argument added to Dispatcher.
    • Sostenuto mode added to Sustain pipe.
    • Added ‘Play Root Note?’ and ‘Inversion’ parameters to Harmonizer.
    • Midihub can now be named in Device → Settings menu.
    • Added USB Overrides in the Settings menu, meant for Windows OS users with multiple Midihubs.
    • Fixed exclusive access to Midihub’s serial port on Linux.
    • Copy MIDI mappings along with pipe when dragged and dropped with Alt/Ctrl + Shift.
    • Dragging a Pipe outside of the main area will not get deleted if Alt or Ctrl is held, allowing dragging of pipes between Editor instances.
    • Added Enable All, Disable All and Inverse options for all of the pipes with many checkboxes in their properties.
    • MIDI monitor pane fixes when monitoring single byte MIDI messages.
    • Patchstorage browser performance improved.
    • Use mapped MIDI events on Virtual output ports for virtual mapping processing.
    • Linear remap/rescale algorithm improved for pipes using ‘In Low’, ‘In High’, ‘Out Low’, ‘Out High’ parameters.
    • Fixed Arpeggiator’s Up And Down and Down And Up algorithms skipping the base note when going to another octave.
    • Drop mode added for Transform.
    • Channel data now available as Value for Byte 1/2.
    • Fix for LFO phase.
    • 14-bit LFO mode.
    • Sample & Hold LFO waveform.
    • Algorithms and Surplus Channel parameters added to Dispatcher Pipe.
    • Send Default Port Names of USB ports to the USB host.
    • Virtual port processing fixes.

     

    • Like 2
  2. On 12/7/2023 at 6:06 PM, chronical said:

    Do any of you have experience with the Doepfer Dark Link? I bought one to convert MIDI to CV for my MS-20 mini.. For slides, microtonal shanaenigans and velocity.. and a digital LFO from the Midihub.. I removed the jumper which is needed to convert to S-Trig according to the manual but it is not working as intended :mu-ziq: It says I should reverse the trigger polarity too with a CC signal which should work but it's still acting all weird.. The board says it's a V2, maybe I have to put the jumper back on and reverse the polarity? This is currently doing my head in

    I just figured it out.. big brainfart.. was sending CCs to config instead of PGM Change.. I'm such an idiot.. but it works now! more expressive MS-20 to the MAX!! :yeah:I'm so excited

  3. Do any of you have experience with the Doepfer Dark Link? I bought one to convert MIDI to CV for my MS-20 mini.. For slides, microtonal shanaenigans and velocity.. and a digital LFO from the Midihub.. I removed the jumper which is needed to convert to S-Trig according to the manual but it is not working as intended :mu-ziq: It says I should reverse the trigger polarity too with a CC signal which should work but it's still acting all weird.. The board says it's a V2, maybe I have to put the jumper back on and reverse the polarity? This is currently doing my head in

  4. 1 hour ago, LooseLink said:

    I'm not fully a Trump supporter, but I prefer him over Biden atm. I always felt Biden was just a fuckin' chess-piece, a fuckin' old ass wrinkly script-reader. Isn't it the way with American politics, if the main president falls, the Vice-President takes over.... so the V.P is Kamala Harris? Seemed like a feminest plan all along, the man falls, down the stairs in this case, then the Woman Rises from the Ashes, To Save AMERICA.....  etc etc, what-fucking-ever, hey well their plan didn't fuckin' work out did it, Biden's still standing.... oopsie-daisy, we are still waiting for your plan B then huh?... punks.....

    (This is another song that needs to be on the GTA6 soundtrack as well btw:)

    It's funny how you're just assuming I'm this left leaning American. I'm from Switzerland. We don't do banana republic politics. We have an actual democracy. You're just a little ball of hatred following whatever angry circlejerk gets offered to you on a silver tablet. Can't wait to find you in GTA6 online and twerk on your car

    • Like 1
    • Haha 1
  5. I've been talking to and playing videogames with a friend from high school every now and then the past year. He's a gymbro and sometimes uses gay and LGBTQ+ as degrading words while playing games, I've been meaning to point it out to him that I think it's shit behavior that has no place in our progressive day and age. I don't really surround myself with these sort of people and he seems intelligent enough to grasp the concept. I sent him the GTA trailer today and he said he thinks it's too LGBTQ for him compared to other GTAs. I went on a rant about the wording and he felt extremely attacked. I think I figured it out, it's woke to him because it makes fun of the gymbro influencer mentality he identifies with. Good grief can this testosterone driven thinking just die out already.

    Oh and btw woke just means not being asleep anymore. I think the opposite would be a sleeper sheeple stuck in the past. But you do you. I do me. I love me some sexual spectrums and non-race oriented worldviews.

  6. 6 hours ago, LooseLink said:

    ANNNNDDDDDD.... sorry for the multiple posts, gotta say another thing, after watching the trailer again, I've been a fan since the PS1 port of the original GTA, so... it hits me in the feels abit more.... 😉

    Ehhh.... sorry gotta say it... too much big booty, of different colours. If you watched the trailer and are familiar with the climate of the entertainment industry atm, you may know what I mean...

    Mexicans and Spaniards are awesome though, but then we get a old white lady with two hammers... who is angry for some reason. Hmmm....

    If GTA6 is able to play around that.... that ol' Rockstar humor y'know... I hope they do. Because fine I get it I guess.... white people bad?....

    Game looks awesome btw, way more appealing than GTA5.

    do you feel personally attacked as a white person by a GTA trailer? that's pretty funny. 

    trailer looks fucking nuts lets go :gamer: rdr2 level of detail and more.. cant wait to shoot an influencer in the kneecaps

  7. 52 minutes ago, auxien said:

    gotta be more specific… .  .   .

    lol no but good burger enjoyer

    the menu! fun movie, I liked how I progressively started to despise every single character except the cook and pic related. he's a nutter too of course but he lets her take the burger home which is just great

    • Like 1
  8. 17 hours ago, o00o said:

    In 9 days Outer Wilds is finally coming to the switch several years after its initial announcement. After the really bad mortal combat port I very much hope this will run kind of smoothly but the long time does not really make me feel confident about it

    the fact that they took their time should make you feel more confident about it IMO. Outer Wilds is a doozey to port I imagine, since it's an actual physics simulation of a small solar system. 

  9. 2 minutes ago, cruising for burgers said:

    fuck fuck fuck went to discogs found 2 mint copies for about 180€ bought them just to receive a message that the item was not available anymore and it was gonna be removed from the listings in 5 minutes... why would they still have it as a buying option and only removed it after 5m... now the cheapest is around 250€... fuck u life... 

    easy.. buy an umbrella.. sell it for 400 bucks on ebay around christmas. finance vinyl. great success! (don't actually do this, scalpers suck)

    • Haha 2
  10. shipping for the umbrella last time was 13-14 bucks.. now it's 51? wtf? wanted to get another one since someone stole mine at a party.. but thought fuck it i'm not paying this much for an umbrella let's buy the hoodie.. which was also sold out by the time I checked out :catcry: if anyone bought a spare and can hook up a brother up lmk

  11. 18 minutes ago, Enthusiast said:

    I'm a few hours into AW2. Really enjoying It so far. Loving the mood and the locations. I didn't like the gameplay of AW1 because it was limited and repetitive, but the concept was great. The combat mechanics are similar in AW2 but there is much more to the game. More exploration, more story, more characters - there hasn't even been much combat so far. I love the sprinkling of Finnish characters and humor which just adds to the surrealism of the game. As of now I am liking it even more than Control, which is a game I really liked.

    What difficulty are you playing on? I played it on hard and tried to go for headshots only, made it much more intense and enemies aren't as spongey doing this. They said at one point NG+ will come out and alter the story in some way, hope that comes out soon, I'm kinda waiting for it to play through it again.

    I've been really annoyed at Baldur's Gate 3 on PS5 - After the 2nd patch the texture streaming code took a dive and now makes people I talk to look like this:
     

    Spoiler

    ZNrpDyj.jpeg

    56pc33l.jpeg

    It's so bad and just throws the immersive feeling of the world out of the window :facepalm: Reminds me of TLOU on PC that looked like this at first:

    Spoiler

    XoIgZO0.jpg

     

  12. 22/11/23

    We drove out of town through yellow wheat fields and empty prairies. When we arrived there was this big farm with lots of people there.

    They were planting food and other things and it looked lovely but something was up with the place. I kept getting this white grey static going through my vision, coming in from the top like some kind of radio signal. There was a voice behind it, one that sounded like it was in pain. The house looked like it had a flooded basement. I walked towards it and this static signal got stronger. I think I was told not to go there right after.

    Later they prepared a ritual of sorts where they took mushrooms and someone led the room through some form of guided meditation. I kept thinking I'm going to have to call Samson to get me out of here.

    They were passing the torch so to speak, with only one person talking to the guide at a time. Some of them were crying, some pressing their head on the ground, others just listening.

    In my head, accompanied by the static I heard "Let go of what you don't see so finally what you see is all you have" and told that to the blonde woman sitting next to me. I knew this was for her because she just told everyone there about her dead sister and how since she's joined this commune she's been trying to see the invisible world. She freaked out when I told her this and kind of hid in her blankets trying not to think about it.

    I think they were all women there except for me but I didn't really think anything of it. I felt like I was being tested but maybe I was more connected to what they were looking for than any of them were.

    • Like 1
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