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Friendly Foil

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Posts posted by Friendly Foil

  1. It's kind of pure role playing game that "series", sets a hazy background you can build anyone and anything on.

     

     

     

    also didn't get the story

    Most people (me included!) don't. Dropped 100-ish hours into Dark Souls, and so far 10+ hours into DS2 and as far as I'm concerned the story is: Hit monsters, get things to make it easier to hit bigger monsters, run from too bigger monsters until a bit later.

     

    Pretty much. Bloodborne was a very nice game from a gameplay standpoint. It must've been, because I went through it three times.

    But, judging from various wiki entries the "story" mostly seems to be made up by fans who base nearly all of it on vague item descriptions and NPCs who barely even speak. The environments look cool as shit but I really shouldn't have to go on the internet to find out how/why a skeleton with a cage on its head transported me to some weird library building. And why walking through the front door of said building dumps me in front of a huge castle with a glowing brain-thing in a tower (spoiler). People can pretend this is simply because this whole universe is 2deep4me, the dirty casual that I am, but when 90% of the people who play your game are unable to explain what happened, you'd almost think there's a problem with the story telling.

    But whatever, still a fun game in spite of this.

     

    You don't.

    You do. Also a "pure role playing game" would be something like Wasteland or whatever, not an action game like Bloodborne or DS that merely lets you upgrade your stats. If that qualifies as role playing, so does Call of Duty multiplayer.

  2.  

    also didn't get the story

    Most people (me included!) don't. Dropped 100-ish hours into Dark Souls, and so far 10+ hours into DS2 and as far as I'm concerned the story is: Hit monsters, get things to make it easier to hit bigger monsters, run from too bigger monsters until a bit later.

     

    Pretty much. Bloodborne was a very nice game from a gameplay standpoint. It must've been, because I went through it three times.

    But, judging from various wiki entries the "story" mostly seems to be made up by fans who base nearly all of it on vague item descriptions and NPCs who barely even speak. The environments look cool as shit but I really shouldn't have to go on the internet to find out how/why a skeleton with a cage on its head transported me to some weird library building. And why walking through the front door of said building dumps me in front of a huge castle with a glowing brain-thing in a tower (spoiler). People can pretend this is simply because this whole universe is 2deep4me, the dirty casual that I am, but when 90% of the people who play your game are unable to explain what happened, you'd almost think there's a problem with the story telling.

    But whatever, still a fun game in spite of this.

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