Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About jmbf44

  • Rank
    New Member

Previous Fields

  • Country
    United States

Profile Information

  • Gender
  • Location
    Southern Missouri
  1. Pretty standard vocoding but I really dig this track: https://www.youtube.com/watch?v=QzstD9U6lvU
  2. Here's a demo: https://www.youtube.com/watch?v=vh56cEx2r2o I used to be excited for this box...
  3. The number could represent the format, e.g. A2,B2,and C2 are CDs, D4 is a tape, E1 is vinyl. Just speculation.
  4. This is all good advice. Compose is a loaded term but I'm assuming you're talking about composing electronic tracks. (If you're talking about composing classical music you really need to go find a comp teacher. Not an online course, a real human that you can interact with.) I think if you want to write some cool tracks you really just need to start writing tracks. There's not some step by step program you can follow where you do little exercises and when you're done you write the best tracks ever. A world class violinist doesn't learn to shred violin by reading books or blog posts, they become badasses by playing violin every day. Learning the tools of electronic music isn't any different. Music theory can be helpful in getting ideas more easily out of your head and into the real world but I don't think it's completely necessary. Use your ears. Just find whatever kind of stuff you like and write a track like that. Listen to music with an analytical ear. I'm not saying make a direct cover of a track you dig (although that isn't a terrible idea, especially if you're starting out with no experience), I'm saying find a track you like, figure out what the basic elements of the track are, and then make a track using those elements. For example, if you like BoC, lay down a hip hop beat, throw some warbly ass synth lines on top, and sprinkle in a some sampled kids voices. The track will probably be shit, but the experience you gain making the track will be super beneficial for future tracks. I wouldn't worry about being original, eventually your music will become the sum of all your influences (all the people you choose to rip off) and that sum will be unique. There aren't any shortcuts. If you want to write good tracks, just write a lot of tracks.
  5. http://www.vintagesynth.com/yamaha/rm1x.php
  6. Sonic Lab reviews are generally pretty insightful. Also, Nick Batt did this: https://www.youtube.com/watch?v=ffdWUvxyB_c
  7. It's not (yet) full of people arguing about noise music and definitions.
  8. Grischa Lichtenberger's and IV Inertia album is amazing.
  9. I have an EM 1 mk I (which is basically and ER I and EA I combined) and an ES I mk II. The mk I and mk II of the electribes are almost exactly the same, the only differences being (I believe) the mk II's have a metal front plate and one of the effects is changed (I think the auto wah of the mk I was changed to a delay). For $250, you could find an ESX or EMX, or even 2 of the first generation boxes. People really seem to dig the ribbon controller on the X series. I've never played one, but I'm sure they'd all suit each other just fine. I think for that amount of money and your goal of being computer free, a Yamaha RM1X is a much more powerful machine (I think its still one of the best hardware sequencers you can get), and you can easily sequence your ER with it. But I recommend you do some research and figure out what you're really looking for rather than taking advice from random people on the internet. Here's a video of a chick going to town on a bunch of electribes:
  10. "When you get a patent, you gotta patent in over 1000 countries." Over 1000 countries.
  • Create New...