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NVIDIA created an AI system that recreated the video game PAC-MAN in four days. By comparison, it took NAMCO's programmers 17 months to design and build the game before it's release in 1980: For all the hype AI gets these days (and frequently is disappointing in reality), this is a pretty significant application - imagine if by watching almost anything, an AI could learn how to do said task (presuming it had the requisite real-world interface to do what it had learned to do by observing). I'd be curious to how many lines of code the AI PAC-MAN has versus the code of the original, and what similarities the AI created (functions, subroutines) that matched the original in concept.