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Octatrack ~ elektron thread


Guest bitroast

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Yeah, or I could just build a MIDI cable for nanoloop, which is probably a more solid idea. To be honest though, my nanoloop setup is pretty standalone, and every time I've tried to use it with elektron gear I've run out of steam and/or it hasn't been as easy to control as I expected. 

 

For the Nord Drum you could also use MIDI, right? Is there any benefit to using trigger inputs?

Ah, yeah. And nanoloop is a good sequencer in its own right, too.

 

I could use MIDI for sure, but it might be an interesting way to sequence, especially for very fast triggers. One of the most striking things about the Octatrack is how precise the internal timing is, which is most apparent when using sample retriggering. It could be interesting to use retriggers to control drum hits on external hardware, especially since retrigger speed can be assigned to a scene for morphing (which unfortunately isn't the case for any MIDI features).

 

That said, its MIDI output stability is very good: http://www.innerclocksystems.com/new%20ics%20litmus.html

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Oh yeah, good point, I was actually experimenting with just that the other day on the MD (running a sampled GND-IMP pulse out of one output and back in to an input as a trigger for a machine) and the results were pretty nuts.. obviously not enough for me to keep the MD but I got a good 30min session out of it that I can re-use in another track, heh

triggy-md.mp3

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Oh yeah, good point, I was actually experimenting with just that the other day on the MD (running a sampled GND-IMP pulse out of one output and back in to an input as a trigger for a machine) and the results were pretty nuts.. obviously not enough for me to keep the MD but I got a good 30min session out of it that I can re-use in another track, heh

Wow, that is great. I didn't realize the MD could trigger from its inputs.

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holy shit this thing is ridiculous, I'm gonna make the most fucked up music with the octatrack. My only gripe so far is that the chromatic mode is only +/- 1 octave with no way to transpose samples further *up* using either parameters or the audio editor, so I need to pitch up all of my single cycle waves elsewhere..

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holy shit this thing is ridiculous, I'm gonna make the most fucked up music with the octatrack. My only gripe so far is that the chromatic mode is only +/- 1 octave with no way to transpose samples further *up* using either parameters or the audio editor, so I need to pitch up all of my single cycle waves elsewhere..

Ok if you don't mind having the shittiest quality, glitchy, artifact ridden audio imaginable, there is a workaround using very fast retrigger speeds and modulating start point with an LFO or a slide trig.

 

Alternately, simply resample it an octave up.

 

To go lower, on the other hand, set rate to powers of 2 to drop it by octaves, e.g. 32 is one octave lower than 64.

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yup, I went and batch processed all of the AKWF set to pitch them up 3 octaves lastnight heh.

 

And yeah, I actually did a similar thing to what you suggested and set the length parameter to half of the wave, and then modulated start time to get some dodgy pwm-esque stuff happening. Sounded great but I couldn't figure out a way to keep the length fixed; if start time goes over 64 the pitch starts to rise. Maybe I'll just use 64 overlapping slices lol

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yup, I went and batch processed all of the AKWF set to pitch them up 3 octaves lastnight heh.

 

And yeah, I actually did a similar thing to what you suggested and set the length parameter to half of the wave, and then modulated start time to get some dodgy pwm-esque stuff happening. Sounded great but I couldn't figure out a way to keep the length fixed; if start time goes over 64 the pitch starts to rise. Maybe I'll just use 64 overlapping slices lol

Ahhh yeah I've played that before, damn, I need to revisit that because that was good fun. One thing I do remember about doing that was that you end up having the high end of the waveform filtered out by the anti-aliasing. Would be nice if you could switch that off or change the interpolation method like a tracker.

 

Yeah with that trick I think your effective start time range (as long as you want stable pitch, anyway) is going to be 64 minus length. It's easy enough to sandbox that if you don't mind managing that yourself. You've got me thinking now, though - I bet you could make the PWM effect more stable by putting 2 cycles in your sample slot instead of 1, and the second cycle could be silence or something more neutral like a sine. Of course it'll create some buzzing if there's a big jump in value from the end of the first cycle to the beginning of the second.

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Ah yeah forced interpolation is the bane of my existence when it comes to modern samplers. I think I'll keep the originals on the OT as well so if I want a bass sound I can use the lower ones.

 

And regarding that idea to put two cycles in one sample, that's a pretty good idea, I had a thought that maybe I could just combine the waves in groups of 32/64/128, set length appropriately and scrub through them for weird half-wave stuff. However, the AKWF waves aren't really set up in a way that using two halves of different waves would sound good.. I think I might do this with my nanoloop single cycle wave pack if I ever finish it :D

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I had a thought that maybe I could just combine the waves in groups of 32/64/128, set length appropriately and scrub through them for weird half-wave stuff. However, the AKWF waves aren't really set up in a way that using two halves of different waves would sound good..

I remember vaguely trying this and it didn't sound too great, but then again I was probably pretty sloppy about ordering the waves in any logical way. I bet this would sound better if you turned slices on than if not. That way you get the positions quantized like a wavetable synth, although obviously you still miss out on crossfading between adjacent waveforms.

 

Yeah that would be kind of tricky, wouldn't it? Because no matter where you're at in the wave, unless they're identical (which would be pointless) you're just about guaranteed to get some buzzing from a jump in values. Unless you created custom waves that were like 80% similar or something? Hmm. I wonder if there's some kind of spectral analysis tool that would work well for this. Maybe something designed for seismology like the autotune algorithm :)

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Yeah, actually now that I think about it, it'd be pretty noisy. Then again, that's kinda my thing, and they could always be filtered. Something to experiment with, for sure.

 

 

btw here's the first thing I made with the OT, just playing with assigning the fader to reverb time and a bunch of other things. I managed to get a crazy hardsync sound out of just a single cycle wave running into a super resonant filter and then distortion. The other sounds are from a sample chain containing some sound effects from Doom 2, which is basically the first thing I put on any sampler :D

 

Just messing around really, I ended up deleting it because it's more of an experiment than something I'd want to keep. 

On that note, is there a way to clear a project or do I just have to create a new one every time I want to start fresh? I'm still getting my head around the structure, seems quite different to other elektron gear..

octa1st.mp3

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Project system in OT is quite unhandy in that regard. When i just started to use OT 3y ago i had 6-10 useless projects next week as i thought of them as of some DAW files etc.

 

You can make some template projects at first, save them and then just do Reload if you don't like what you got at the end of session. If you like results, then do Save As New.

 

Nowadays i often use one project as sketchbook, i don't reload it and i don't save it i just use next pattern with different (or copied) part (you have 16 banks with 4 parts you know, 16X4=64 unique configurations with shared audiopool) for something new. I just decided to relax.

 

For more organized project management i'm planning to buy OCTAEDIT sometime.

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Yeah the part concept is what I'm kinda struggling to get my head around. I guess I could find use in it by having each part be slightly different, and change them live for variation.. is that how others use it? It's really quite interesting how flexible the OT is, I don't think I've seen any other specialised hardware come close.

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So far I find its best to think of parts as kits from the MD world. And for whatever lovely reason, the Octatrack allows you to use 4 kits per pattern.

 

That being said the easiest way for me to start from scratch is to just clear out the parts.

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Yeah the parts are weird but it's kind of a necessity because you have this other abstraction of a scene which doesn't exist on other Elektron gear (that I know of... someone correct me?)

 

Basically the part is just the machine selection and the collection of default parameters. The scenes are overrides for those parameters exactly the same way the parameter locks are except that they're not tied to the sequencer. 

 

It can be good fun to switch parts out. 

 

I want to get OctaEdit too at some point. Would love to hear some feedback on it from WATMMers.

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If you think of scenes as a collection of parameters you can interpolate between then its present in the A4 and AR also.

 

Parts are very much limited to the OT.

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that's fkn wicked

 

 

I made a last-minute switch in my setup for a gig I'm playing this friday. I replaced a kp3+ (used only for distortion), reverb pedal and mixer with octatrack, used as a processor and master clock for nanoloop mono and volca kick. Sounds great, and has significantly minimised the amount of cables I'll need to take!

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