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Yesterday, I was entertaining myself, while in quarantine, by re-creating the plot of my favorite film using ONLY emojis.
Today, I thought "Wouldn't it be fun if we did a guessing game, similar to the "guess the movie still" thread.
I went deep trying to go into as much detail as possible with mine, to kick things off.
If you can, try to challenge yourself to do the same. Also, I'm using Size 36 font with the emojis so it's easier to read.
By Guest hawaii
I've created the soundtracks and all the sound design for a game called 'Bongville'.
Took two intense years of coding and work, so hope you like it.
It's going to be out on Google Play in a couple of days.
Here's a little trailer:
So for the next day and a half, Humble Bundle has a cheap deal on some shitty games as usual, but more importantly this deal includes a copy of Gamemaker, which is a seemingly entry-level game making application. The bundle altogether is only $12 to get the Android Export portion which I'm guessing means you can publish your games on Android for like 10 zillion people to not see. Here's the link: https://www.humblebundle.com/weekly to the bundle.
I watched a couple tutorial videos about the absolute basics, doesn't seem too crazy. The code is something I've never delved much into, though I can dabble and not fuck shit up too much (I can use Processing okay for a beginner, and I could usually do really simply HTML shit...)
Anyway, is that actually a good deal? And would I be getting in over my head? Like, I'm thinking of it as a means of just trying my hand at getting some simple/weird game ideas down, not like making Call of Duty for Android or anything. And more so just to try my hand at some more advanced code-style project stuff. Obviously Gamemaker's whole appeal is that you don't need to know code, but I'm quite sure I'd have to use some to really get through to an end product 'finished' game.
Has anyone used Gamemaker? Or, have any of you made little games yourselves? Advice, thoughts? I mean, yeah, it's only $12, but I'm just curious about any thoughts on that system or if I shouldn't waste my time unless I would really wanna go head first down that path of making games (which I don't).
By Guest tonfarben
Hi Guys n Gals,
yesterday Kettel announced on facebook the soundtrack he made for a game called Wabafun.
I couldn´t find a thread on that here, so I made one.
Here is the Soundcloud playlist:
I really like it so far. It follows the path he went with the Ibb and Obb soundtrack. Cheerfull melodic ambient music pieces. Glad to here something new from him.
This isn’t my invention but nicked it from Skinny Puppy fan site/forum litany.net. I did get the picture that they had gotten the concept from somewhere else, so can’t really say where this really originates. I thought that maybe you guys and gals would like to give it a shot. I tried to find out if this have been made before but couldn’t find anything. This might be stupid idea but here we go.
So the name of the game says basically everything. We choose an album and every member can give one (+) point and one (-) point per day to tracks of their choice. Every track has five points in the beginning but this can be settled. When the points of some track drops to zero, the whole track drops out. Eventually we got the last track standing – an official truth of the best track on the album and we don’t need to argue on that matter anymore but can focus on more important things .
This was only a rough sketch but gives the info you need. Naturally there are details of how the thing runs but thought to introduce the idea first in case you’re not familiar with it already.