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My Music, Opinions? And some DNB input.


skotosa

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Hello everybody at WATMM, my first post here and am glad to be apart of the forums. :smile:

 

I'd like to hear some input from some more people on my music. The ones toward the bottom were my first made with FL but I adopted renoise not to long ago. Water Magic is my most recent song and I'd really like some input on it.

 

Check it out at my music space http://www.myspace.com/sampimusic

 

Also I'm sure what I'm about to ask has been asked tons of times here but I thought I could get some direct advice from people who aren't to lazy to tell.

 

I want to have the most control over my drums, what Vsti or software can provide that? I've been using renoise 9xx slice effect but it ain't doing justice for me. I'm so jealous of how Wisp, Aphex and Venetian Snares (Especially V Snares) manage to make those complex rhythmic beats I know its mostly mad skills but they to are nothing with out there tools.

 

Thanks for yalls time and hope to get replies.

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It's way too early for you to get any real feedback.

 

The most important thing anyone could tell you right now is keep making music, don't give up.

 

Pump up your drums abit, and start EQing those pads. You tracks got some good ideas going on but lack severely in EQing, track mixing etc, the basic stuff that takes years for the ears to recognize.

 

I want to have the most control over my drums, what Vsti or software can provide that? I've been using renoise 9xx slice effect but it ain't doing justice for me. I'm so jealous of how Wisp, Aphex and Venetian Snares (Especially V Snares) manage to make those complex rhythmic beats I know its mostly mad skills but they to are nothing with out there tools.

 

I believe the opposite, all the tools in the world are useless without the right mind behind it. Okay it's not the opposite of what you said, but the tools are usually overrated.

 

If you want to be lazy, or want to parody glitch beats, go get one of those glitch vsts or somethin. Most people do it the old fashioned way and from what I've experienced with glitchy beats, there's no secret magic or recipe, it just takes a sizeable amount of patience and effort. Music generally does, you should probably accustom yourself to that fact.

 

You can get the craziest results with the shittiest gear once you set your mind to it.

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It's way too early for you to get any real feedback.

 

The most important thing anyone could tell you right now is keep making music, don't give up.

 

Pump up your drums abit, and start EQing those pads. You tracks got some good ideas going on but lack severely in EQing, track mixing etc, the basic stuff that takes years for the ears to recognize.

 

I want to have the most control over my drums, what Vsti or software can provide that? I've been using renoise 9xx slice effect but it ain't doing justice for me. I'm so jealous of how Wisp, Aphex and Venetian Snares (Especially V Snares) manage to make those complex rhythmic beats I know its mostly mad skills but they to are nothing with out there tools.

 

I believe the opposite, all the tools in the world are useless without the right mind behind it. Okay it's not the opposite of what you said, but the tools are usually overrated.

 

If you want to be lazy, or want to parody glitch beats, go get one of those glitch vsts or somethin. Most people do it the old fashioned way and from what I've experienced with glitchy beats, there's no secret magic or recipe, it just takes a sizeable amount of patience and effort. Music generally does, you should probably accustom yourself to that fact.

 

You can get the craziest results with the shittiest gear once you set your mind to it.

 

Thanks for the input, I know exactly what your talking about. I'll keep at it.

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I think the trick is not to use the slice offset command, but instead cut your drums up in recycle or something beforehand, and load them all as individual samples.

 

Get the basic placement of the kick drums first, insert the snares on the offbeats, once you have a decent beat, then start mucking with individual hits: reversing, retrigging, volume/pitch slides up and down.

 

And of course this requires you to make ass loads of patterns...

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