BG3 is unbelievable. Renews and honors the earlier ones in a way I didn't think was possible these days. Someone paid close attention to the charm, locales, deep-ass DnD mechanics, clunky inventory sub-game and constant near-death clutch combat. Maybe looks a tad too polished and colorful (the Shpongled Underdark in particular) but the scale of it all is mind-boggling. Have only scratched the surface at 50 hrs in but I absolutely love it.
I'm doing a wonky try-everything Drow Rogue/Fighter thing, and playing rogue means depending on sneak attacks long before I'm in conversation range. That leads to all sorts of strange consequences story-wise, not to mention my taste for bad choices like experimental surgery, brainworms and unholy necromancy.
The barrel-hoarding and stuff-throwing mini-game has some serious nuance to it.