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Bubba69

Knob Twiddlers
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Posts posted by Bubba69

  1. 5 hours ago, Mattthegoone said:

    That's mad, not done by mistake though surely, touch of the strange Warp marketing ploy off this, few remixes with Amol Rajan saying 'jungle juice 16th October" incoming and the best one is from an anagram of Ceephax Acid Crew 😄

    Creepy Wax Cox

    context? not seeing anything in the leak called creepy wax cox

  2. I think you guys are being a little harsh. That track was a huge sensation this year. And also part of a project that represented a big return for skrillex with a whole new sound and style. Shifting away from the brostep sound that made him popular. most outside this community would probably agree that it at least had a big impact, whether it deserved to win or not. I don't think it was all THAT special but I don't really feel like blackbox life recorder was that special either.

  3. 1 hour ago, X4creek said:

    to me it sounds like a BUAH track in a DF structure

    could be wrong about that

    I love the last minute!

    Am I missing something? Where can I find a track? Can't find one anywhere

  4. 1 hour ago, onecaseman said:

    That's a bummer. I loved the first and the narrative of it too. I never played the DLC though.

    I still think it's worth playing, especially if you like the narrative aspects. Theres a lot of people who really like it, and I'm enjoying the puzzles quite a lot.

  5. 4 minutes ago, onecaseman said:

    I beat Cocoon. It's a perfectly find puzzle game, but it just didn't feel special to me. 

    Gonna take a break, then either jump into Pikmin 4 or The Talos Principle 2.

    I liked cocoon. Short and sweet. Talos 2 is.. ok. I still haven't beat it, but I've unlocked the final area. The puzzles are decent, but it's a baffling game for a few reasons. The environments are incredibly expansive and detailed, even the indoor ones, but are somehow devoid of very little reason to interact with the, so it's a lot of running to the next place.  I also feel like the narration and story is a bit heavy handed and I feel very detached and disinterested in it even though it shoves it in your face. The new mechanics are cool, but I haven't been super amazed by the puzzles like I was in the first game and DLC. I'm going through and doing the stuff I missed, as those puzzles are a little bit more interesting/difficult.

  6. 23 hours ago, luke viia said:

    could you elaborate on this? audio editing is one of the things in BW that has yet to really click for me

    A few things on this.

    You can either edit directly in the arranger, ableton session-view style, and chop up your audio that way, nudge it in time, add fades. Most ableton workflows can be emulated here, though you may need to remap some shortcuts and get used to a couple differences.

     

    You can also chop up audio into smaller bits of audio within a clip, these are called "audio events" and it allows you do do all the chopping, warping you want. This is especially better than ableton when working with the live view, because you can chop up your sample without needing the arranger/session view, everything you need can be done inside a single clip.

     

    You can consolidate all your chops in the arranger selection into a clip with cmd+j, but the audio events remain intact if you want to further edit the timing of them.

    You can add multiple samples into one clip.

    If you select multiple events or clips, you can adjust fades or make other changes to all of them at the same time.

    You can have multiple stretch algorthims inside a single clip on different audio events and draw pitch expression envelopes or stretch expressions on them however you want.

    You can also add repeats on single events with the operator functions (found in the inspector when you select an event or note). You can quickly bounce in place if you want to bake your changes back into a single audio file again, you can also bounce audio quickly w/ all of the effects destructively, and further edit them.

     

    You can also do interesting things by selecting the different tools, like the knife tool, and holding alt+drag to add slices on the gridlines with a single drag of the mouse.

     

    audio can be nudged/scrolled within single chops/audio expressions, not just on the arranger.

     

    Additionally, the layered editing mode lets you take a microscope to multiple clips or lanes lanes and work with audio events across multiple lanes without having to jump. You can copy events between clips and between tracks all within the editor view.

    There are lots of shortcuts for these things and they can be modified or customized however you want.

    This video shows off a lot of the kind of thing I'm taking about (older version of bitwig but a lot of it still applies)

     

     

    Shortcomings:

    The biggest shortcoming compared to ableton is the repitch mode and it's inability to select semitones on a per-clip level. For some reason they still haven't added that, you have to be in a stretch algo mode, or just hope you can tune it by ear, it's super annoying. Best workaround is to slice to a sampler and do it from the sampler. However the sampler also has it's shortcomings in that there isn't a proper slicing mode, but there are handy shortcuts to rightclick and slice to sampler.

    • Like 2
    • Thanks 1
  7. 7 hours ago, c0nsilience said:

    Longtime Logic Pro X user here, sometime Studio Pro One, and sometime Renoise.  I've tried Bitwig in the past and every once in a blue moon, still circle back around to it.  Ableton Live never really clicked for me - I use real and synthetic instruments.  Bitwig just seems to keep beckoning me to give it an honest go.  With massive time limitations these days, I'm hesitant to switch fully to another DAW.  That being said, anytime I've gone down the rabbit hole in Bitwig, it's been an enjoyable experience.

    I've gone very deep into bitwig in the past year or so, happy to answer any questions about it's capabilities or workflow things. It's audio editing is crazy good once you get to know it. The grid is pretty much one of the best bread and butter synths and also a very deep modular synth at the same time, somehow struck a balance there that is kind of hard to understand why it's so good until you've used it extensively. The modulation system is unmatched in any other daw. Sound design capabilities are incredible. 

    • Like 3
  8. 4 hours ago, auxien said:

    similarly, Squarp just dropped a huge 2.0 update for the Hapax. 16 patterns per track (up from 8), MIDI effect ECHO finally added, Ableton style follow actions (?! unexpected!), MIDI rerouting via an OUTPUT effect....i still think it's kinda matching Ableton + Push in capabilities for MIDI sequencing, but this is still really interesting. i haven't even loaded it up yet, need to test it out this weekend.

    I'm also super stoked about this. I emailed them a few months ago with some feature requests and some of them made it in (note preview, setting note length on the grid). It took them so long to release the bug stability patch I assumed some of these features would take even longer. Definitely an awesome sequencer.  I need to get faster with it though, I've been investing all my learning time into getting efficient in bitwig but I need to switch back to the hapax soon. Other features I asked them for and they seemed open to exploring, namely a mono-mode w/ legato triggering/accents/slides, and some kind of paramater-locking feature as an alternate automation, (they asked me to flesh out a possible implementation and so I gave them some ideas).

    • Like 1
  9. There's a deal right now for sure, and their plugs become cheaper when you buy bundles or are an existing customer you get further discount offers on other plugins. The cool thing about fabfilter's pro r (and pro r 2) is that you can draw the EQ curve of the decaying delay lines, something most other reverbs would hide within their algos/controls. In a way it lets you do the abbey road technique directly in the interface, or do something more complex like notch out a bunch of frequencies. You can also apply a curve to the wet signal, which saves time with your routing/bussing you'd have to do in your daw to do the same thing.

    • Like 1
  10. My only recent sale/GAS stuff has been upgrading fabfilter Pro R to the new R2 and getting a pair of Slate VSX (gamechanger). I realized over the past year that Pro R was my favorite software reverb because it's so simple/quick to dial in and does basically everything I want and sounds how I want. R2 adds ducking/gating and adds a vintage and plate mode and improved UI so upgrading was a no-brainer.

    Slate VSX is was almost an act of desperation after years of failing to afford the space for a properly treated studio room, did some research and found out that it's pretty much one of the best options, and pretty affordable too.

     

    Other than that, I sold a synth! And I'm trying to sell another one. I could upgrade bitwig to v5 but it doesn't have any features I care about compared to 4, so I'm continuing to hold out on that.

    My GAS has mostly switched to learning aquisition syndrome. Really diving deep into bitwig and holy fuck is it more fluid and powerful that I realized in the realm of audio editing once you learn all the shortcuts and modifiers to move around quickly.

    EDIT: oh yeah I also bought a copy of rolling sampler https://www.birdsthings.com/ pretty recently which is awesome for recording noodlings or things from youtube, drag and dropping them into your projects so you can further manipulate it etc.

    • Like 2
  11. Bending hectic might be my favorite thing they've (the smile) done. Not in love with wall of eyes (although I just noticed the left channel 1-2-3-4-5 count and that brought me some delight). That being said it'll be hard to beat out A Light for attracting attention, so many of those songs I love. Need to checkout these live clips.

  12. Quote

    There’s a lot of trends in music production, where – I think I’ve talked about this before – where you’re supposed to have all your sounds upfront, which I find a little bit weird, because that’s not at all what life is like. Or if you were to consider all painting to be the same as graphic design, when they’re not the same thing at all. Graphic design is usually supposed to be communicating very quickly, a set of ideas or feelings to somebody. Whereas in art and painting you don’t have to do that at all – you can do that, but you don’t have to, there’s a lot of other things you can do. And with music, it’s the same sort of thing, especially with dance music, there’s a lot of things that you can do, that are not ‘that thing’, you know, where it sort of is an advert for itself.

    This resonates a lot with my thinking/philosophy of music, especially electronic music, as an artform. I often even use a painting analogy, filling out this space with different textures, frequencies, sounds, abrupt edges, smooth transitions, dull colors, bright colors, depth, shadow, contrast. Theres so much possibility but so many artists have a confined view of what electronic music means and what can be done with it, what is a "good" sound or correct mixing choice.

    • Like 5
  13. 20 hours ago, decibal cooper said:

    Thanks! It’s an Audient id22 (I think, forget the exact model but it’s the one with two xlr inputs). I have an old Apollo duo as well, not in the pic, that I use just for dsp. Love their reverbs, delays, compressors, and tape machine plugins.

    stands help. I ended up selling my larger monitors tho because my room treatment situation is garbage and the bass just effect up my whole deal. I mix on headphones now too. The tech for emulating studio monitoring setups in headphones has gotten really good in the last few years and I can hear things better than I've ever been able to hear with real monitors in a shitty room

    • Like 1
  14. One of the biggest limitations of bitwig (And it has very few) is that the sampler still doesn't have a proper slicing mode like ableton's. You can take an audio clip and "Slice to Multisample" but it's not as powerful as a sampler w/ slices. You can also just do the slicing in the audio lanes, as it's very powerful and flexible with that stuff. I myself take a different approach in that I have a hybrid studio setup and do all my slicing on the octatrack, further manipulating.

     

    That being said, people do to get around that limitation, which is pretty doable consider the extensive modulation system that bitwig provides in conjunction with the functionality of the grid. I actually had an earlier version of this person's slicer preset, he seems to be avoiding sharing the newer one but he built something incredibly impressive and cool.

     

  15. On 10/17/2023 at 11:02 AM, o00o said:

    you can also be lucky and find some DJs that play your stuff but its still a valid point 

    I think theres very few that get success purely off of recording and hoping for the best with label/djs. Gotta have some kind of side hustle to get your music out there whether it be live sets/DJing, content creation (youtube or whatever). A few folks might be an exception here but it's very rare.

    • Like 1
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