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Entorwellian

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Posts posted by Entorwellian

  1. Been playing only two games:

     

    1. X:COM Enemy Within. This is the best game I've played in a long time. Expansion pack that lets you turn your soliders into super heroes and introduces the evil version of X-Com. Plus you can amputate the limbs off of your soldiers and put them in giant robots that punch aliens to death.

    2. Crusader Kings 2: Someone took Medieval 2: Total War and made an entire game out of the strategic map alone. You get to play any historical figure across Europe, Africa, or Asia from the time periods of the 9th century to the late 15th and rewrite history. There is combat, but its a very small part of the game and abstractly represented minimally. The real meat is all of the polticial intrigue and plots you can perform and the huge sprawling link of events that draw you in like a book. The game ends up playing out as something you would read from A Game of Thrones... which coincidentally is also one of the more popular mods for it. It's fun playing as a Count of some backwater country to make an attempt to become the Emperor of the Holy Roman Empire, or just play an entire game hiding away in Iceland and the surrounding isles while all hell is breaking out everywhere else in the world. The only problem with the game is that you need to understand how Medieval politics and society functions to understand how to play the game (i.e. having to trace family lines back to obtain De Jure claims on counties surrounding your territory). Very addicting once you get through the learning curve. The tutorials are broken so you are better off reading the manual or watching youtube videos.

  2. Been taking a break from Fallout 3 and playing Fallen Enchantress: Legendary Heroes for the PC. It's an expansion for a Master of Magic clone set in a post-apocalyptic fantasy setting and everything in the world is trying to actively kill you. The graphics are a bit weird at first (everything looks like stained-glass cathedral windows) but they started to grow on me. I played vanilla Fallen Enchantress and the first game, War of Magic, and was let down tremendously by both of them for being bug-ridden bland messes. The new expansions plays like a roguelike for the first half of the game and a Civilization IV game towards the end of it. It's worth a look if you're into 4x turn-based strategy games and you don't need to worry about the plot for the first games, since everything from the first game is summarized into one paragraph in the manual's storyline and there is absolutely no reason to play the campaigns. Just make sure to avoid Elemental: War of Magic and vanilla Fallen Enchantress, since both of those were pretty buggy and lackluster.

  3. After blasting through Fallout 1 and 2 for the umpteenth time I have started re-playing through Fallout 3 again, with all the add-ons this time. Enjoying it a lot more this time around than last time, as having knowledge of how to build a maxed out character and knowing when to stop doing the main quest to pursue everything else makes things easier. It is a blast going through the ruins of D.C. and exploring every nook and cranny, even if they are all samey. Lots of people complained that the developers strayed too far off of the original series but I thought they nailed most of it... even having to carry more stimpacks than you will ever use, having to switching multiple weapons, and weird and quirky NPC quest and conversation bugs! Only thing that really sucks about the game is the actual storyline and occasional plot hole that surfaces (Where do the children from Little Lamplight keep replenishing their kids? I doubt they're having sex and then kicking the parents out before the child can walk and talk on their own.) I'm at level 16 and have played the main storyline up to meeting Dr. Li at Rivet City, and now I'm just gleefully exploring across the ruins and the wastes, and making sure to avoid Vault 112.

     

    I haven't played New Vegas yet but that's next on the list after Fallout 3 and its accompanying DLC. Probably going to be a while before I get to it, but I was told to finish Fallout 3 before playing New Vegas because the latter does everything better!

  4. Played Machinarium. Very artsy and beautiful music, but the actual game was horrible and an exercise in frustration with pixel hunting, movement issues, and the game not registering your mouse clicks reliably at the timed parts. Coming from the amount of recommends and indie packs I see it in, I think its very overhyped and has some very outstanding flaws that should have been addressed during the production. I'm not sure if it is because they used Flash as their platform or just an oversight.

     

    5/10

  5. Been playing a lot of point and click adventure games over mostly everything else now. Chalk it up to age, I guess.

     

    "Book of Unwritten Tales" Game was EXTREMELY good. I would put it right up there alongside Monkey Island for best adventure games I've played. The game oozes with charm and the characters were really well written (Lindsay Lohan-esque snobby wood elf, narcissistic Han Solo-type human whose behaviour gets worse instead of better, a gnome with has absolute innocence about everything around him, and a hairy blob that speaks nonsensical and bastardized dutch.) Very gorgeous graphics, really good voice acting and plays straight up like Monkey Island and The Longest Journey. Puzzles were slightly on the easy side but were very clever and logical at the same time. It was really well designed and didn't find any flaws at any point in the game (except for some localization stuff where the text didn't 100% match up with dialog.) Took 15 hours to beat. There is a prequel addon to it that is also highly recommended that I'll be trying out next hopefully. 10/10

     

    Gemini Rue: Futuristic detective adventure game that goes between two characters: one who is a detective trying to find a contact on a planet owned by space yakuza, and a prisoner who had his memory wiped being held in some prison. The graphics were VGA but were easily the best part of the game: The planet looked like a miserable Bladerunner-edystopian Japan with big beltching space-fuel mines that make it permanently twilight and raining. Voice acting, shooting sequences and pixel hunts were less than spectacular and flimsy. The ending and plot twist sucked and the last part of the plot was ridiculously pretentious, even for an indie game. Overall, where it lacked substance it made up with style. About 5-6 hours. 7/10

     

    Resonance: Near-Future adventure game that has multiple endings, characters to play, and ways to solve puzzles. The story is about an explosion that happens at a science lab during a black out, and four characters that the events of the explosion revolve around indirectly. The puzzles were medium difficulty but it had lots of timed sequences that pissed the ever loving shit out of me. I am pretty sure that one part could only be done by save-scrumming with trial and error. Plot twist was very illogical but I didn't see it coming at all (coincidentally made by the Gemini Rue gang). Hint system was brilliantly implemented in the game though (talking to the other characters and discussing different perspectives of some problem). This game had the opposite problems of Gemini Rue: Lots of substance, little style. 8/10

     

    Games I got next on my list: Syberia 1 and 2, Botanicula, Machinarium, Book of Unwritten Tales: Critter Chronicles, Dreamfall: The Longest Journey 2 (first one was amazing! Everyone with a windows PC should play through it), Broken Sword series (probably going to do these last), and go through all of the Quest for Glory games (probably the only series I'll play with a hintbook in hand)

     

    Speaking of Quest for Glory: Screw the Sierra adventure games! I recently read that not only were they illogical and ridiculously hard, but they were designed to be so that they Sierra would sell more hint guides and profit more from the Sierra tip lines, with Adventures of Willy Beamish and the Kings Quest series being the biggest offenders.

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