Ragnar Posted April 12, 2015 Share Posted April 12, 2015 http://forum.cockos.com/showthread.php?t=158673 post # 5 I found some math thing where you can get a complex number by raising the sample to an imaginary power. I found if you keep it in the right parameters you can basically draw ANY waveshaped version of the original sound as a sidechain and it'll still sound ok/not clicky like graphical waveshapers tend to be. I merged it with a tanh thing so you can use it to enlouden your music. And then I combined it with my fractal waveshaper I had lying around which is kind of like it generates a graphic waveshape with infinite little details from a few parameters plus an interface where you place points on the fractal, just to give the user more control over the sound. But yeah don't let the input signal clip and only overdrive with the sliders in the fx itself, keep the first drive slider >= 2 and it should get fuzzy but never click because it can't flip the sign for whatever reason. It is technically an asymmetrical waveshaper though I guess? It reacts differently to positive and negative values it just never changes sign within those parameters. The green graph is essentially the waveshape it 'draws' for you Link to comment Share on other sites More sharing options...
Guest skibby Posted April 19, 2015 Share Posted April 19, 2015 Ragnar you are a mad genius. This looks like the most elaborate waveshaper I've seen. Could you add vector morphing between snapshots? Or would that go into diminishing returns? Link to comment Share on other sites More sharing options...
Ragnar Posted April 19, 2015 Author Share Posted April 19, 2015 Ragnar you are a mad genius. This looks like the most elaborate waveshaper I've seen. Could you add vector morphing between snapshots? Or would that go into diminishing returns? probably? I tried a version that maps to the fractal by turnin the sample value into a point on HILBERT SPACE FILLING CURVE too. I kinda don't like the lack of control though and I can't get too many iterations even though it's like bitwise XORs and stuff that I thought was CPU-friendly if you make anything nice with it please post Link to comment Share on other sites More sharing options...
Ragnar Posted April 21, 2015 Author Share Posted April 21, 2015 haha dude this looks great! neat idea. i love playing around with fractal equations with max and reaktor but i don't quite understand it enough to make anything too complex. we should get some soundcloud demos itt I'm prepping one now that seems pretty fudging loud w/o dulling the sound, it was just a matter of nudging the distortion coordinates a lot with the hilbert curve ver. and a little similarly precise EQ with wet/dry to phase things out slightly Link to comment Share on other sites More sharing options...
Ragnar Posted April 21, 2015 Author Share Posted April 21, 2015 http://forum.watmm.com/topic/86438-any-new-releases-by-me-go-here/?p=2314947 good example of what it can do. intentionally made a little overloud so it sounds tapier? Link to comment Share on other sites More sharing options...
Ragnar Posted May 5, 2015 Author Share Posted May 5, 2015 https://soundcloud.com/supergrandmatales324/red-chelly-dank-ver Link to comment Share on other sites More sharing options...
Ragnar Posted May 7, 2015 Author Share Posted May 7, 2015 https://soundcloud.com/supergrandmatales324/eggsalod-better-ver I guess the old version didn't exactly do asymmetrical waveshaping (I had it read through the table of xy points backwards for negative sample values, now I split the table in half) Link to comment Share on other sites More sharing options...
Ragnar Posted May 8, 2015 Author Share Posted May 8, 2015 http://forum.cockos.com/showthread.php?p=1519274#post1519274 BIG update/breakthrough, basically makes the old versions obsolete. I tried a simple change and saturated the /phase/ instead of the magnitude, and might actually be expanding the magnitude now. Either way whatever is happening with the phase part somehow seems to move shit/sounds out of the way in a pleasing way like tape(?) I guess. Either way it sounds gr8 Link to comment Share on other sites More sharing options...
Ragnar Posted May 20, 2015 Author Share Posted May 20, 2015 found out if you do the imaginary power thing first and then use those as coordinates for the fractal and take the phase of that, you get a nice sound. I'm using it more to add a little dynamics so when you finally tanh() it it doesn't feel as harsh/dull/closed in and can boost it more as a result. You can probably do special effects but I'm just using it to simulate tape or some other vaguely analog feel Only bad thing is you can't configure it as much as a result? Just julia coordinates/color banding/xy offset, and the overdrive/max imaginary power (which seems to get crackly around pi (possibly a mathematical reason for this?)) Link to comment Share on other sites More sharing options...
Ragnar Posted August 8, 2015 Author Share Posted August 8, 2015 http://forum.cockos.com/showthread.php?t=164687 ok this is final beta version albeit with extremely sloppy code works with two sidechains now for x and y, then you do fuck all you want to the sidechains and the sound changes Link to comment Share on other sites More sharing options...
th555 Posted August 8, 2015 Share Posted August 8, 2015 Does the sidechaining go via stereo left/right, or am I imagining things? Haven't tried it yet but definitely going to. By the way, your soundcloud examples seem to be down. Link to comment Share on other sites More sharing options...
lala Posted August 8, 2015 Share Posted August 8, 2015 Most IDM looking Plugin contender 2015 Link to comment Share on other sites More sharing options...
Ragnar Posted August 8, 2015 Author Share Posted August 8, 2015 Does the sidechaining go via stereo left/right, or am I imagining things? Haven't tried it yet but definitely going to. By the way, your soundcloud examples seem to be down. two stereo pairs Link to comment Share on other sites More sharing options...
Entorwellian Posted August 8, 2015 Share Posted August 8, 2015 Pretty awesome! Nice job Link to comment Share on other sites More sharing options...
Ragnar Posted August 8, 2015 Author Share Posted August 8, 2015 http://stash.reaper.fm/v/24769/fractal%20waveshaper%20beta.txt should be more usable now. waveshape graph works now, you can use the mousewheel over it to zoom in to the shape and see how deep the detail goes (kind of sort of). Mouse wheel down resets it also if it was unclear you can zoom by left clicking/right clicking on the fractal in the init section there's a customop function if you want to do weird things/trig functions on the fractal (the loop slider already does sin(z)/cos(z) because I found it made a lot of detail/weird patterns even outside the fractal/as you change the julia coordinates). Just paste the same code in customop and customopgfx if you want to see how it looks Link to comment Share on other sites More sharing options...
Ragnar Posted August 8, 2015 Author Share Posted August 8, 2015 just wanted to say this sounds awesome if you do dynamic EQ or compression on the sidechain, even extreme compression cause it's changing the color of the distortion, not actually altering the volume per se Link to comment Share on other sites More sharing options...
Ragnar Posted August 23, 2015 Author Share Posted August 23, 2015 those are bezier curves not freehand Link to comment Share on other sites More sharing options...
Ragnar Posted August 23, 2015 Author Share Posted August 23, 2015 and yes it is WYSIWYG as far as every sample value corresponds to a point along the series of curves Link to comment Share on other sites More sharing options...
th555 Posted August 23, 2015 Share Posted August 23, 2015 Oh wait this is not a vst plugin? :( Link to comment Share on other sites More sharing options...
Ragnar Posted August 23, 2015 Author Share Posted August 23, 2015 Oh wait this is not a vst plugin? :( no but ReaJS is part of Reaplugs and loads as a VST plugin :p Link to comment Share on other sites More sharing options...
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