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Squee

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Everything posted by Squee

  1. lol lol https://www.youtube.com/watch?v=6ctU941zg94 LOL
  2. This could just be a clever use of the name. Even if the monster isn't in it and it has nothing to do with Cloverfield it still looks interesting. And if it actually takes place after the events of Cloverfield then it seems like a pretty cool twist to the story and what a sequel can bring to the table
  3. It's one of those thingies you use to cut out the middle of apples, I think
  4. holy fucking shit. the fuck away from my treasures they are mine Shiiiiiiiiiit
  5. Did I post this before? Can't remember if I did? Anyway, I'm doing the sound design this video game.
  6. The next month is going to be insanely busy. I won't have time to do anything except from work. The next 30 days are gonna look like this: - Sound design and music for an art installation - Sound design for short film - Sound design and music for two tv commercials - Prepare live set for some stupid art installation opening - Plus, I've still got my full time job
  7. Most people (me included!) don't. Dropped 100-ish hours into Dark Souls, and so far 10+ hours into DS2 and as far as I'm concerned the story is: Hit monsters, get things to make it easier to hit bigger monsters, run from too bigger monsters until a bit later. Pretty much. Bloodborne was a very nice game from a gameplay standpoint. It must've been, because I went through it three times. But, judging from various wiki entries the "story" mostly seems to be made up by fans who base nearly all of it on vague item descriptions and NPCs who barely even speak. The environments look cool as shit but I really shouldn't have to go on the internet to find out how/why a skeleton with a cage on its head transported me to some weird library building. And why walking through the front door of said building dumps me in front of a huge castle with a glowing brain-thing in a tower (spoiler). People can pretend this is simply because this whole universe is 2deep4me, the dirty casual that I am, but when 90% of the people who play your game are unable to explain what happened, you'd almost think there's a problem with the story telling. But whatever, still a fun game in spite of this. You don't. You do. Also a "pure role playing game" would be something like Wasteland or whatever, not an action game like Bloodborne or DS that merely lets you upgrade your stats. If that qualifies as role playing, so does Call of Duty multiplayer.
  8. Daaaaaaaayum... what an idiot, but I thank him for filming that.
  9. I was just contacted by a old client of mine who I thought had found someone else to do sound designs for them. I've been so pissed about it. But it turned out that wasn't the case. Phew.
  10. I was actually more creeped out by what happened next, when he got back up afterwards and started speaking in that screechy high-pitched voice. Eeeeexactly! And his laughter when he gets up is creepy as hell Spoilers for anyone who wasn't watched Who Framed Roger Rabbit.
  11. It's still a really creepy film. There's no way in hell a lot of what's in that film would have been approved today. I'm surprised Disney and Warner approved it back then.
  12. one of these days, he's gonna die laughing! Do you remember me, Eddie?!
  13. No problem, man! Playing through that level again made me want to make another level. I did one a couple of days ago with some of my friends, but it's fucking terrible. We started out wanting to make a remix of the old Donkey Kong levels, but ended up recreating the first 5 circles of hell from Dante's Divine Comedy. On paper it sounds good and I'm sure it could have been good, but putting three minds together to create a level from scratch is a BAD idea. Hey... you should buy a Wii U.
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