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Everything posted by usagi
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I love you all.
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listening to a sad song you love and haven't listened to in a while, 10 times in a row, and becoming sad. siiiiiiiiiiiigh.
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- white people
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Roygbiv might be my favourite BoC track
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hahahaha *sobers up and prepares for imminent collapse of society*
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Hideous Kojima
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"I... DRINK... YOUR... MILKSHAKE. I DRINK IT UP! EVERY DAY!"
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the angles and positioning in the last few have just been perfect.
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goddamn that is perfect.
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is anyone else having trouble adding favourite vids on Youtube?
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http://www.youtube.com/watch?v=HhJORcOxpdA
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http://www.youtube.com/watch?v=iCMiCvcRJps
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well, I'm still loving this album.
- 68 replies
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- TriAngle
- The Haxan Cloak
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lol Plums!
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hi sexy
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this is the dreams thread, not your average Tuesdays thread
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dammit. I wanted it to be real.
- 18,626 replies
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- Google Owns You
- YouTube
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sheeit, I'll clean your damn teeth. come here *brandishes scissors*
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I'm declaring a moratorium on criticising present-day games with the old "games were so much better before because they were harder and didn't hold your hand". that may be a legit critique in some cases where the gameplay is so shitty that it destroys the whole experience, however if the other elements of the game stack up favourably, then that complaint cannot be the sole basis for dismissing the entire game. I mean, there is so much more that goes into a game experience than just that. the TR reboot was much more immersive and believable than the previous games, whether or not you feel the gameplay compares favourably (ftr I think it was fine, not spectacularly unique, but "fine" - yes there were annoying QTEs and it was a bit console-y, but I accept that they were trying to appeal to everyone, non-hardcore gamers included). plus they successfully reinvented Lara's character, which was badly needed imo. the previous Laras were just male gamers' wet dreams. all that, to me, is so much more important than just the game being "challenging". but then, I'm usually in it for the story, environment and atmosphere and I can forgive gameplay flaws (cf. Silent Hill 2).
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along with several other games I'm playing concurrently, last night I started Gone Home, which a friend gifted me. it's a short(ish) point-and-click adventure game set in 1995. you play a 22 yr old girl who comes home to an empty family house after a year-long trip round Europe, and you explore the house finding stuff out about your little sister, mum and dad. anyone played this? it's quite charming, I got a surprising amount of feels from it. the 90s nostalgia! with tapes and cassettes and e'rrythang. certainly brought back memories of my own childhood. but that was a good game.
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is that your personal babby, jhonny? congs
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^ oh my fucking god. move over, Raed.
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as soul-rending as that sounds, there're additional potential complications from my bottom left wisdom tooth being in an impacted position and me still wearing braces and all. gonnie discuss it with the bentist next week.
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protip: go to the dentist more often speaking of dental woes, I have to get my wisdom teeth removed. been warned that there may be complications but I don't really have a choice!
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