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IOS

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Everything posted by IOS

  1. Imminent Starvation - Tentack One Converter - Coma Seefeel - Fracture Pan Sonic - Uranokemia Ø (Mika Vainio) - S-Bahn Cut Hands - Nine-Night
  2. Raging Grool Shitter Island Τaxidermy Drivel
  3. Flol, Lol and Two Smoking Keks That is some next lelel shit The kek is a lel
  4. Sfauleλ Knprick Half Red Itch Cock
  5. Aerosmouth Boe Georgy Ikea & Tina Turner
  6. I very humbly think that that isn't a sawtooth but a wavetable oscillator, looping a spikey sample of some sort.
  7. IOS

    elseq 1-5

    artov chain as in Markov-chained Art Of Noise. The buffering artifact at the very beginning is freaking hilarious.
  8. Dream Heater C+C Music Fuck Tory Scum Genesisn't The Doors 10 64bit Professional Edition Mesmallica Mop Tetty
  9. Steak. Reverse sear.

  10. IOS

    elseq 1-5

    Either a discontinued equaliser module, the E15 EQ, by BAE. Or a pun on programming conditional statements i.e. if( /* this thing happens */ ){ // do something }else{ eq( /* this much */ ); }
  11. Actually, if you leave the seed (https://en.wikipedia.org/wiki/Random_seed) unchanged, a random algorithm keeps generating an exactly identical sequence of (pseudo)random numbers. Once you change the 'seed', the output changes as well. It'd be interesting to know whether Max/MSP, presumably written in C, uses rand() in its source code. For those not familiar with programming, rand() is a C function which doesn't really return "perfectly uniform results", so the output is somewhat biased - especially when used with a modulo operation. This guy tells it as it is: He later says there's a new random distribution algorithm in C++11 whose output cannot be distinguished from true randomness, but yet these random number sequences are reproducible as long as the seed stays unchanged - here: https://youtu.be/LDPMpc-ENqY?t=17m00s
  12. IOS

    elseq 1-5

    "Thou shalt not do lazy listening in relation to Autechre OR ELSE"
  13. IOS

    elseq 1-5

    Same. I grew out of that when I was 16 or 17. But I guess that's not for everyone. . . Same here.
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