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Joyrex

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Everything posted by Joyrex

  1. See, it's when I see things like this: And then I read things like this: http://lifehacker.com/how-i-found-peace-exploring-the-vastness-of-space-in-no-1785319630 How I Found Peace Exploring the Vastness of Space In No Man's Sky When I was a kid, my favorite thing to do when I was alone in my room was play “crashed spaceship.” I would build a ship out of LEGO, crash it on my bed, have my minifig find a way to fix it, then head to the next room—er—planet. Now there’s a version of that I can play as an adult: No Man’s Sky. For me, the experience is nothing short of therapeutic. While my ship is capable of warp speed, the gameplay of No Man’s Sky is very slow and methodical. Walking somewhere could take hours, and even flying to the other side of a planet could take upwards of 20 minutes if you stay within the planet’s atmosphere. Some games make my heart race, some games make me think critically, but No Man’s Sky makes me calm and gives me time to think. The soft hum of your spaceship, the low whistle of radioactive winds, and the sound of your own breathing in your life support suit make for one of the most peaceful backdrops in gaming. Not to mention some alien landscapes are visually breathtaking. I once sat in my spaceship for 10 minutes, looking out the window, watching a bizarre herd of one-eyed llama creatures graze through a field of purple grass as acid rain cascaded onto the roof of my spaceship. No Man’s Sky is like playing an interactive ambient noise machine while dreaming, especially if you have a great pair of headphones. The fantastic sci-fi soundtrack doesn’t hurt either. However, doing any of those things entirely depends on whether you have the resources to do it. I’ve talked to a few people who say the resource gathering and inventory management bogs them down (a fair complaint), but for me it’s a zen-like process that’s become second nature. Those restrictions work well with the sometimes-overwhelming openness of space exploration. It’s the perfect balance of “I need” versus “I want.” You want to go to that place over there? You can, but you need these things first. It’s a stark reminder for me that the real world is just as interesting and explorable, but I have to do the work first. Even the simplest tasks in life still require resources and effort. No matter what you want to do, or where you want to go, you have to fuel your “ship” first. No Man’s Sky also makes me feel alone—which is a good thing. We may be social creatures, but we need time alone: time to think, time to reflect, and time to process our past, present, and future. And as I play, I’m not worried about scores, winning, or what another player is up to. Every experience I have is mine and mine alone; something to cherish. Nobody will ever see what I see, hear what I hear, or do exactly what I did. No Man’s Sky shows you that, in an age of always being connected, you don’t need someone else to have a good time. All you need is a willingness to go it alone and explore. Best of all, I gain a little perspective every session. I tend to overstress about the minor problems in my real life, but when I play, I’m reminded how small we all are in the universe. Even if I’ve made some mountains out of molehills, those mountains are still barely visible from orbit. Maybe things aren’t as bad as I’m making them out to be. Maybe there are bigger fish to fry. Maybe things will be better on the next planet. Perhaps the game resonates with me so much because it’s comfortable, and in a way feels like a metaphor for the way I view my life. I drift from planet to planet, making the best of each one, learning something when I can, and leaving when I’ve had my fill. I meet a wide variety of intelligent beings and have positive interactions with some, and negative, more educational interactions with others. I feed a few animals to make them happy because it makes me happy. No matter what, though, I know that it’s still just me and my ship. Sure, there are others like me out there—I know that. But I may never meet them, and that’s okay. As long as I have my ship and the knowledge I need to keep exploring, I will. Really makes me not want to play/want to play NMS.
  2. I preordered the Day One Edition, which apparently includes the Japanese dub as a bonus, which means either it by default does NOT come with the JP Dub and you'll need to pay extra for it as DLC. Typical Square gouging. I agree with parts of what you're saying. I was talking to a friend of mine last night about the game. Neither of us have played it, so we're probably just talking out our asses in some ways, but we were talking about the marketing of the game. I think the marketing hurt the game. Actually, I think most marketing hurts most games unless you're super careful about what you show and tell. The best marketing the last couple of years have been for The Witness. Jonathan Blow said that it's a game where you solve line puzzles - and that was it. He didn't promise anything else and instead people discovered all sorts of stuff for themselves. The same goes for Inside. And yes, I know you can't do this for any title. It'd be kinda weird to publish COD19 without saying a word - then on the other hand, I don't know how much you can say about COD these days. Anyway, I wonder if it ended up hurting the development and the marketing that Sony jumped in to support No Man's Sky. Did Sony require all sorts of Triple-A marketing from a small publisher that was basically developing a $20-30 indie game? What if it had been just another Steam game that one day showed up on the frontpage and then became popular over night due people talking about it? Anyway, I'm just babbling on... I'm getting more interested in NMS, but I still hesitate due to the price (although via Amazon Prime I can get it for 48 USD), and also the potential of it just being "not fun to play". I'll read one account where it is the most amazing, meditative experience ever in a game, to the polar opposite where it's boring and lifeless. Still on the fence. And I think you are absolutely right - had there been no hype behind this, I bet the final product would have been received much better by the gaming community.
  3. Me too - the characters and game mechanics are cute and look like it will be actually fun, unlike most FF games of late. Of course, No Man's Sky features dick monsters - look at the creature's name:
  4. Final BroFantasy™ XV has been delayed from September 30 to November 29... of course, the internets had something to say about this...
  5. Really fucking tired of the Resident Evil Rehashes... How many times has this game been re-released? I thought you'd never ask... Gamecube PS2 PC Wii Zeebo iOS PS3 Xbox360 Android PS4 XBone 11 releases! Hahaha! Good lord. Almost as bad as Square with the "Final" Fantasy games...
  6. http://www.inquisitr.com/3417080/stranger-things-season-2-new-cast-millie-bobby-browns-eleven-and-future-seasons/ Putting this in spoiler tags in case somebody hasn't seen the first series yet:
  7. Really fucking tired of the Resident Evil Rehashes... How many times has this game been re-released? And honestly, I didn't think it was that great to begin with - I got tired of Resident Evil around the time of Code: Veronica...
  8. Yeah, really curious as to what more of the story they could tell that would be as interesting as the first series. Funnily enough, that's about how most 80's shows/movies worked - the original was great, and in most (but not all) cases, the sequel didn't measure up...
  9. From what the creators have said publically so far, it looks like they are going to continue the story. Not a bad thing, but I think considering the title, it would work better as a "series" of season-long stories rather than just one akin to more traditional television series.
  10. Wait for the 4.5... see what it has to offer. Right - unless the 4.5 offers more than just 4K and smoother frame rates... DOA levels of fanservice, innit
  11. no interest in playing mmos. wish they'd rerelease viii on pc/ps4. This is SquareEnix - you KNOW they will at some point, when they feel the money-milking potential is just right. DQ VIII is DQ's equivalent of FF VII.
  12. Finished Song of the Deep - nice little game if you enjoy "metroidvania" style adventure/hunt/backtrack quests...
  13. https://soundcloud.com/sagenebulous/time-is-an-illusion
  14. If not, there should be - hell, depending on how my RetroPi build comes out, I might consider doing something like that (sans the copyrighted games, of course), ideally making it dead simple for someone to pop in a SD card of their "legally acquired ROMs" and play.
  15. don't cringe too hard. it's starting to have the opposite effect with the current slew of disaster flops currently affecting the studios. it's so bad there has already been a flop alert issued on ben hur HOLY SHIT LOL DAT GIF
  16. I'd agree with the Weme suggestion...
  17. And Game Freak is independent of The Pokemon Company, which is the license holder to the Pokemon Franchise (Not sure how much of or how Nintendo is involved with The Pokemon Company).
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