Jump to content

Friendly Foil

Members
  • Posts

    7,126
  • Joined

  • Last visited

Everything posted by Friendly Foil

  1. Blame it on the owners and not the breed etc. A Rottweiler from a good home is no more "aggressive" than any other dog raised the same way. Saying otherwise is idiotic.
  2. I'm not sure a declared member of the PC beggar race can do such a thing but sure. Kind of confused how cross-platform invitations works though.
  3. Bloodborne has an amazon art direction and some of the best combat I've come across in a long time. Level design is (most of the time) also pretty fantastic. To be completely honest the difficulty is vastly overrated too, since I, who've never completed one of these games before, have defeated quite a few bosses in the first try and many of the others in less than five. BUT, I think I'm in the final areas at the moment and things have definitely taken a turn for the worse. The different areas aren't even properly connected anymore which was one of the best things about the first part. The menus are as horrible as they were in Dark Souls and the frame rate is all over the place, especially during co-op. Not to mention the bizarre fast-travel system that requires you to sit through two loading screens every time. You know, stuff that any other series would've caught plenty of flak for. But now that they've decided to annualize the series (which for some reason is also totally sweet in this case), maybe next year's game will fix these things? Anyways I've been writing enough blog-ish posts about this game in here by now. So, tl;dr: It's a good game with some bad flaws that people for some reason choose to ignore. I'll be quiet now.
  4. But the chunk of level is still just needless filler. By the third time or so you know the entire section by heart, so there's no challenge to overcome. Especially not when you can just run past everything. Sure it's not that big of a deal but that doesn't mean it should be there. Overall, the game seems to have "gotten away" with a lot of terrible design decisions that other, and more popular franchises, would've been slammed for. But in a Souls game theses things are just intentional design decisions to make the game more difficult... Not saying that it's a bad game in any way but it has some serious issues just like the games before it.
  5. don't forget 2 use your bells, you get a lot of souls for helping people and if you find a hard boss, just call for help! running the same route and killing the same enemies is part of the game how much it is frustrating it can also be fun fuck i died and i left my 50000 bloodsouls out there i can still get em...fuck i'm dead again right now i'm at nightmare of nemsis, i don't no where else to go and all i can do is run cause everything is killing me Yea I've spent a lot of time joining other people's games and helping them with bosses. The bosses themselves have so far been relatively fair (except for that poison thing in the old church, that was just stupid) but I just can't stand running the same routes over and over. You already do that quite a bit in the first place when trying to figure out where to go, so forcing the player to do it after each try at beating a boss is horrible design, given that it adds nothing to the game. At least there are shortcuts. I've just entered some place called the Unseen Village or something but I think I might return to the forest and look for more treasure. That place is huge.
  6. Bloodborne is pretty alright so far. Exploration and combat is sweet but the boss battles are just tedious and I feel the game would almost be better without them. It's like this annoying thing you have to pass every hour or so, just so you can get back to the actual cool stuff. At least they look cool. At least place a checkpoint or something before the boss rooms. Running the same route and killing the same enemies again and again is neither challenging nor fun. It's just annoying and tedious. Overall I feel the game is great, perhaps even quite amazing when you're just exploring new areas, but it hardly makes every other game out there seem boring in comparison.
  7. Killed my first boss in Bloodborne. Like this A LOT better than DS so far.
  8. I just started playing it, how long is it? There are some things absent in it that are making it less fun for me compared to previous mgs games... I wanna hear the guys say "huh... what was that noise?" lol. It's not metal gear without it! And I miss the Alert/caution meter, it made it more tense. Now it's just like I kind of sit in the shadows and the guys go away. An hour or so. Depends on your playstyle. You can go guns toking but that feels like cheating.
  9. MGS Ground Zeroes would be so much better if it didn't try so hard to be grim and edgy. Still a pretty enjoyable stealth game though.
  10. A new game every two to three years is hardly milking it. Not to mention that it won't be a direct sequel either.
  11. Black Knight? Alone at the top of a short, small tower? He's so great when you first encounter him. Just fucking destroyed me...kept coming back to him and finally felt like a king when I first took him down. Black Knight armor was my favorite in the game, most likely because of that.No no not that guy. He kicked my ass once and I never returned. The one I'm talking about is inside an old church or something. Right before you reach the blacksmith. He wasn't hard to kill at all, just really intimidating to look at.
  12. No idea why I keep returning to Dark Souls. Finally figured out the combat (I think) and made it to a blacksmith. Also killed some tall guy in black armor and unlocked an elevator back to the starting area. Yasss.
  13. We need a thread tbh. I would make one but I don't have thread-editing powers anymore, which would be kind of handy in a thread like that. To update the OP with conference times etc.
  14. They could re-release Fallout 3 with a new map and I'd still be excited. It's Bethesda.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.