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Friendly Foil

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Everything posted by Friendly Foil

  1. I'm liking Grim Fandango so far. Even though I've been hopelessly stuck for an hour.
  2. Dogs will rule the earth in 20 years. We must help them succeed.
  3. http://i.imgur.com/jj3M1ya.gifv
  4. Most people (me included!) don't. Dropped 100-ish hours into Dark Souls, and so far 10+ hours into DS2 and as far as I'm concerned the story is: Hit monsters, get things to make it easier to hit bigger monsters, run from too bigger monsters until a bit later. Pretty much. Bloodborne was a very nice game from a gameplay standpoint. It must've been, because I went through it three times. But, judging from various wiki entries the "story" mostly seems to be made up by fans who base nearly all of it on vague item descriptions and NPCs who barely even speak. The environments look cool as shit but I really shouldn't have to go on the internet to find out how/why a skeleton with a cage on its head transported me to some weird library building. And why walking through the front door of said building dumps me in front of a huge castle with a glowing brain-thing in a tower (spoiler). People can pretend this is simply because this whole universe is 2deep4me, the dirty casual that I am, but when 90% of the people who play your game are unable to explain what happened, you'd almost think there's a problem with the story telling. But whatever, still a fun game in spite of this. You don't. You do. Also a "pure role playing game" would be something like Wasteland or whatever, not an action game like Bloodborne or DS that merely lets you upgrade your stats. If that qualifies as role playing, so does Call of Duty multiplayer.
  5. Most people (me included!) don't. Dropped 100-ish hours into Dark Souls, and so far 10+ hours into DS2 and as far as I'm concerned the story is: Hit monsters, get things to make it easier to hit bigger monsters, run from too bigger monsters until a bit later. Pretty much. Bloodborne was a very nice game from a gameplay standpoint. It must've been, because I went through it three times. But, judging from various wiki entries the "story" mostly seems to be made up by fans who base nearly all of it on vague item descriptions and NPCs who barely even speak. The environments look cool as shit but I really shouldn't have to go on the internet to find out how/why a skeleton with a cage on its head transported me to some weird library building. And why walking through the front door of said building dumps me in front of a huge castle with a glowing brain-thing in a tower (spoiler). People can pretend this is simply because this whole universe is 2deep4me, the dirty casual that I am, but when 90% of the people who play your game are unable to explain what happened, you'd almost think there's a problem with the story telling. But whatever, still a fun game in spite of this.
  6. We're being showered in masterpieces! What a time to be alive. I wonder how gritty and desaturated the Spiderman reboot will be.
  7. I haven't played it yet, but Witcher 3 was the best game of 2015. Fact.
  8. I think I felt the North Korean nuclear blast this morning. In my soul.
  9. lol I had no idea #FreeCosby was a real (or more likely, an ironic) thing. Either way it's funny.
  10. A unique animation when the character has to go through tight spots like that is nothing new and doesn't prove that the game has quick time events. Games have been doing that for years...
  11. I'm watching so many shows at the moment. So many that I can hardly keep up. Binged the first season of Mr. Robot yesterday and is now watching the second season of The Walking Dead. I feel blessed for being alive in a time with so many quality TV shows. It doesn't get better than this.
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