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Grad Research (cont.) data collection


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hey WATMM, thanks for your help and interesting ideas about IDM/braindance the last time I posted a topic. The feedback was humbling for the research, plus the sarcasm and general lels were pretty helpful too lmao

If you are interested in helping further, I put together a quick, structured form to more easily track some community data for both idm/braindance related queries and representational data:

https://forms.gle/zdNSAgEuoEjkJYNc9

If you choose to participate, you can be sure that all of the data is anonymous and no information is tracked beyond your answers (no emails, names, anything that specifically identifies you). Since this project is limited in its scope, WATMM is one of two online communities associated with idm/braindance/post-techno, whatever it may be called, to be analyzed for this research. The other is r/idm on reddit, mostly because these two forums are the ones I have most experience with/are most active.

Plus, any more thoughts or questions on the research are more than welcome in this thread

If you're curious to know where my research has taken me since I last engaged with you: The topic of what 'IDM' is became more necessary than I had intended, mainly because, as many of you pointed out, it's exhausted but there is still obvious uncertainty. I have come to the conclusion that while 'IDM' was historically used to classify certain artists and post-rave, explorative techno music, its definition has changed in the last twenty years to more accurately represent a philosophy behind making electronic music, or as some people have noted "a way of life". Not to mention 'IDM' was coined by Americans in an interpretation of what Warp was doing with AI. The tongue-and-cheek just got out of hand in the mainstream ('mainstream' being the commercial sector of widely accessible music, image, and other media). The term has controversy, and discussing it is exhausting, but it's still used popularly and has an interesting history to it. but enough of that

There is much more to the research, mostly exploring how 'popular music' is much different today than it was 10, 20 and especially 30 years ago. There is some rave history involved and the transition from subcultural movement to commercial enterprise (raves > clubbing), and how electronic music blew up mainstream. Also I touch on online fandom and 'prosuming', as today us as fans add to the narrative of artists and engage with them in the digital space. if any of this interests you, feel free to comment or PM

anyways, thanks again

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