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envunken


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12 replies to this topic

#1 darreichungsform

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Posted 10 March 2019 - 06:40 PM

Listen on Soundcloud.com



#2 sTeh B L

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Posted 12 March 2019 - 07:56 PM

It's too random and atonal for my taste, but I do like the textures and weird effects.



#3 darreichungsform

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Posted 13 March 2019 - 04:12 AM

the beat isn't that random. it's reducing the amount of 16th at every bar, so 16/16, 15/16, 14/16, 13/16 etc and going back to 16/16 after every 8th bar. The occasional change to triplets is admittedly pretty random tho
thanks for listening

#4 UnaPeaks

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Posted 13 March 2019 - 03:05 PM

It's cool how about half way through the drum pattern suddenly drops in intensity , it has more of a half time feel which I wasn't expecting. And then drops out completely. weird structure but works so well

#5 QQQ

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Posted 14 March 2019 - 09:07 AM

i like the beat in the first half, though my fav section is the ambience at the end

#6 encym

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Posted 14 March 2019 - 09:50 AM

 

 

Wicked track!



#7 zylinderz

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Posted 15 March 2019 - 08:26 AM

Like it! Really dig the rhythm, really groovy and playful. Hard to detect the reducing, but like it for how it's unpredictable for me. Cheers



#8 darreichungsform

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Posted 15 March 2019 - 11:28 AM

thanks, glad you guys like it  :beer:



#9 zoix

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Posted 16 March 2019 - 10:47 AM

I also like the last part without the drums best. I do like the part with the drums though, just that I think after the 1.30 mark some plucky melody or a sweeping pad or something needs to come in.

How did you make this, lots of chopped up samples?

Skickat från min SM-G930F via Tapatalk

#10 darreichungsform

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Posted 16 March 2019 - 01:05 PM

You might be right, there probably really should be some other element coming in after a while for a better arc of suspense.

I didn't use samples for this one. For the drums I used Microtonic (has a really straight forward way of synthesizing drum sounds). For the Karplus-Strong effects on the drums I used Sandman Pro and modulated the cross feedback and the freeze of the delay. For the rhythmical wonkiness I made use of the uncompensated latency of SpecOps and had a square wave LFO alter between the dry and the wet (slightly delayed) signal, the speed of the LFO was determined by a sample & hold LFO, this gave it some interesting choppy groove. Just used a ton of the UnfilteredAudio plugins with their amazing modular functionality, really a fan of all of their Vsts: https://www.unfilteredaudio.com/



#11 encym

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Posted 17 March 2019 - 10:50 AM

You might be right, there probably really should be some other element coming in after a while for a better arc of suspense.

I didn't use samples for this one. For the drums I used Microtonic (has a really straight forward way of synthesizing drum sounds). For the Karplus-Strong effects on the drums I used Sandman Pro and modulated the cross feedback and the freeze of the delay. For the rhythmical wonkiness I made use of the uncompensated latency of SpecOps and had a square wave LFO alter between the dry and the wet (slightly delayed) signal, the speed of the LFO was determined by a sample & hold LFO, this gave it some interesting choppy groove. Just used a ton of the UnfilteredAudio plugins with their amazing modular functionality, really a fan of all of their Vsts: https://www.unfilteredaudio.com/

 

 

Great, thanks for the insights!



#12 rhmilo

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Posted 17 March 2019 - 12:50 PM

Like the sounds and the icy yet sweet vibe.

 

There's this wobbly, plonky sort of melody that keeps going throughout the entire track that it might actually be nice to vary a little more.

 

Other than that, though, there's enough going on to maintain interest. And no, not random to me at all.



#13 darreichungsform

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Posted 18 March 2019 - 12:47 PM

thanks, appreciate the feedback!