If you make it far, please let me know how that game works. I completely gave up on it last year after failing three times in a row. I wanted to like it, but the luck based combat made me ANGRY.
By luck-based you're referring to the hit probability of soldiers lining up a shot with the enemy, right? I've found out that soldiers' ability to aim increases as they level up both in XP and rank. Rookies are generally the worst shots.
The original MicroProse game from 1994 had the same hit chance system as far as I know though. I reckon Firaxis were just staying true to tradition in this case.
Entorwellian just gave me a bunch of tips in CHATMM a moment ago. But yea, my units can't hit shit even when I level them up, like when there's a 99 % chance of hitting they'll miss nine out of ten times. It's ridiculous.
I'm convinced it's me who suck ass at the game but it sure would be nice to know what I'm doing wrong. Maybe it's time to give the game another chance and see if my vidja game skills have improved.