Some of the best videogame music I've heard was from a PC game in 1993 called SkyRoads, and it was actually a huge technical error that somehow made the music better than how it was originally created.
All music (except intro which was done by Hasso Brück) was produced on an Amiga computer back then using program called Oktalyzer. First all FM sounds were converted to samples, then tunes were produced, and later note data from module was used just to play back ordinary FM sounds.
Because of the FM to sample conversion, the music sounded quite different at the time of producing compared to actual game. Some instruments just sounded completely different, especially percussions. Best example is Road 5, where in game version percussions can’t be heard at all, making it completely different tune altogether. Also for some weird reason game versions sound half tone higher.
You can listen to it here. I find road 3, road 6 and road 8 of the in game FM to be the best, but they are all GREAT songs.
Edited by chax, 17 October 2009 - 03:44 AM.