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Google Cardboard


Rubin Farr

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We've discussed Stor Eiglass on watmm before, and Oculus Rift, but not really Cardboard. Where Google Glass failed, Cardboard seems to be a better and more useful idea. With the VR industry finally dawning during this decade, it's cool to see Google do something to lower the cost barrier, and give the masses their first taste of VR at home, on a device they are already comfortable with, their smartphone. Now as the video states, you can download the instructions online and cut your own viewer at home from whatever big piece of cardboard you have lying around, or pay for a pre-cut viewer, branded or otherwise. I'm curious to start trying this out, and explore the myriad of VR videos available on YouTube, etc which will hopefully grow in number at the years go on. The possibility for VR applications in the coming years are as endless as the human imagination; entertainment, gaming, education, porn, communication etc etc. Viewmaster even has a kid's VR viewer out now made of plastic.

 

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I'm actually curious what it would be like to use one of these as a monitor for a desktop. Writing code or reading with one of these on seems interesting - it seems like you could tune out distractions a lot more effectively.

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Here's a vid on the Samsung Gear, another smartphone headset, I wonder how quickly headsets will proliferate, will it be like the iPod in the early 2000s, or the introduction of the iPhone and Samsung smartphones a few years later? Having a pass thru camera makes it possible to wear on the go, but you know some idiots will walk out into traffic, get robbed or assaults will happen in the good ol USA.

 

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have two of these lying around here...

it's a fun distraction for a minute until you realize it's neither immersive nor useful.

lets say it was more fun to dismantle one of them & use one of the lenses in a Pringles tube telescope.

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it is meant to attract stupid people to the (already old) VR technology.

Can't believe Oculus has delayed their product so long that people have got tired with the tech before it's even released !
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they're prolonging the inevitable imo... it won't ever live up to the hype that has surrounded it... but, like with Kinect, there should be some interesting fringe applications, e.g. art projects & drone races & such...

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seen one arty thing where you put a Oculus on, and a Kinect would scan you, so you would see yourself in a glitched out 3D mirror. there was also headphones and they messed up the sound with some granular processing.. it was cool but would I ever actually buy an Oculus? nope.

 

edit: yeah that too :D

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re cardboard. yeah my friend bought one of the plastic ones with foam headset and actually attaches to your head so you don't have to hold it off of amazon for like $30-$40. it's awful. i can only hope it is not at all an indication of how immersive vive, oculus, etc will be

 

i just think that even a good cellphone (tried it on leslie's iphone6s) isn't powerful enough to render these kinds of scenes.

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field of view in the Oculus is wider which is a big factor in the immersion. it doesn't feel like peeping through a peephole. but you definitely notice the very, very big pixels :D

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dunno which version dev unit it was. the consumer unit has a higher res (20% more..?) so it will be better but still noticeable.

 

Their promo material never mentioned a pixelated view of course, so when I first tried one, the first thought really was "whoa look at those pixels!" and not simply "whoa!" as I had expected.

 

Some people might not be bothered that much by it?

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don't want to sound like a party pooper again actually - just being sceptical that this stuff is worth the massive hype. remember google glass? and apparently there was a kind of VR hype in the 90s already and nobody wants to speak about it. they say the technology was bad then and that it's ready now, but it's not, it's really clunky. come back in 10 years, or 25...

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