Jump to content

What Video Games Are You Currently Playing


Joyrex
 Share

Recommended Posts

Guest disparaissant

Faster Than Light looks like a generic RTS game, but in Flash. Am I missing something?

yeahhhhh you kind of are it's hard to explain. it's like a... spaceship simulator but also kind of a dungeon crawler/roguelike. the combat is real time but not really like a classic RTS at all, a good chunk of what you spend your time doing is damage mitigation and stuff like that. it's pretty unique.

 

and yeah it's not the prettiest thing ever but it's a 9 dollar game made by like two dudes so you'll have that.

Link to comment
Share on other sites

Guest Pennywise

Finally at the end of Dead Space 2 on Zelot difficulty, and the last few chapters have been a slog, with little ammo, little heath, and no money to purchase either. The final confrontation (click only if you want to be spoiled)

 

 

Against the Marker and your dead girlfriend is a pain in the ass, especially if you're trying this with just one weapon (I'm using the fully-upgraded Plasma Cutter), and with such limited ammo I have (came into the sequence with only 13 shots TOTAL), it literally forces you to make every shot count - thankfully, I found a method to stock up on ammo - to expose the 'heart' of the marker, you have to shoot the manifestation of your girlfriend about 6-8 times, then she'll explode and the Marker's amour will open and you can shoot the heart - however, there are 'shadow' versions of the Pack (the little alien-like kids that run and leap at you and scream like kids when shot) that come from all directions as she slowly walks towards you - if you manage to shoot her enough times for her to explode, all shadow Pack members on the field will also explode, dropping ammo and occasionally, health. It doesn't help that it takes about 3-4 attacks from the Shadow Pack to kill you (even with the Advanced Suit and fully upgraded RIG), so you have to be fast and go through several cycles of killing her and building up your ammo reserves before you can even consider attacking the heart of the Marker. I worked at it for about an hour before giving up and deciding to tackle it another day, and I'm even considering regressing a few save points back to see if I can do a better run up to the end and go into the final battle with more ammo and health. Doesn't help that the Immortal Necromorph from the first game is back (more evolved) and stalks you through several chapters, all the while Elite versions of the toughest Necromorphs (the black coloured ones) like the Lurkers, Spitters, Scorpions, and Slashers all come at you at the same time while he follows you through doors (!).

 

 

 

I got up to the end boss with the same amount of stuff as you.I gave It about 5 tries and couldn't do it.

I can't be fucked to try it again, that boss totally sucks imo. Whats up with the shadow kids? I can barely see them.

Link to comment
Share on other sites

Guest Frankie5fingers

oh i see. no, not what im talking about. Even when you do the over-the-shoulder perspective you cant really zoom in to see facial features/minor changes like you could in Oblivion. Maybe they fixed that on PC, but I haven't seen a way to do in on PS3.

hmm, can't help you there. on pc you can zoom right up on your character and spin the camera around. i figured you could do that on PS3 too. maybe not, never played it.
Link to comment
Share on other sites

Finally at the end of Dead Space 2 on Zelot difficulty, and the last few chapters have been a slog, with little ammo, little heath, and no money to purchase either. The final confrontation (click only if you want to be spoiled)

 

 

Against the Marker and your dead girlfriend is a pain in the ass, especially if you're trying this with just one weapon (I'm using the fully-upgraded Plasma Cutter), and with such limited ammo I have (came into the sequence with only 13 shots TOTAL), it literally forces you to make every shot count - thankfully, I found a method to stock up on ammo - to expose the 'heart' of the marker, you have to shoot the manifestation of your girlfriend about 6-8 times, then she'll explode and the Marker's amour will open and you can shoot the heart - however, there are 'shadow' versions of the Pack (the little alien-like kids that run and leap at you and scream like kids when shot) that come from all directions as she slowly walks towards you - if you manage to shoot her enough times for her to explode, all shadow Pack members on the field will also explode, dropping ammo and occasionally, health. It doesn't help that it takes about 3-4 attacks from the Shadow Pack to kill you (even with the Advanced Suit and fully upgraded RIG), so you have to be fast and go through several cycles of killing her and building up your ammo reserves before you can even consider attacking the heart of the Marker. I worked at it for about an hour before giving up and deciding to tackle it another day, and I'm even considering regressing a few save points back to see if I can do a better run up to the end and go into the final battle with more ammo and health. Doesn't help that the Immortal Necromorph from the first game is back (more evolved) and stalks you through several chapters, all the while Elite versions of the toughest Necromorphs (the black coloured ones) like the Lurkers, Spitters, Scorpions, and Slashers all come at you at the same time while he follows you through doors (!).

 

 

 

I got up to the end boss with the same amount of stuff as you.I gave It about 5 tries and couldn't do it.

I can't be fucked to try it again, that boss totally sucks imo. Whats up with the shadow kids? I can barely see them.

 

Ripper

 

edit: but don't let her get too close to you...

Edited by usagi
Link to comment
Share on other sites

Spent some time with it last night. I love it, but then I'm a roguelike player. Having said that, I think the roguelike elements are overstated slightly - it contains a lot of random generation and permadeath, but most of the mechanics ARE real time and the exploration element is totally different. It's its "own thing".

 

It's definitely not an RTS though. It's more like a mad combination of Weird Worlds and a cracking little boardgame like Space Alert (which I haven't played but seems to fit the bill).

 

It definitely won't be for everybody, but it's worth trying out.

Link to comment
Share on other sites

i forgot just how much fun some bits of fallout:NV were.

 

getting the caps together to buy an A+ sniper rifle from the gun runners and then clearing quarry junction of the deathclaws with my buddies boone and ED-E. pure pleasure.

Link to comment
Share on other sites

i forgot just how much fun some bits of fallout:NV were.

 

getting the caps together to buy an A+ sniper rifle from the gun runners and then clearing quarry junction of the deathclaws with my buddies boone and ED-E. pure pleasure.

 

 

Watch out for the den mother deathclaw. She's tough.

Link to comment
Share on other sites

nah. boone and ED-E set to aggressive, a sniper rifle at 100% condition, perception-enhancing beret and goggles, and the sniper headshot perk... she was toast. and all the deathclaw eggs and claws paid for more .308 ammo so i could finish cleaning the place out.

 

once you have the sniper rifle, it's a cakewalk. before then... it's hell.

Edited by kaini
Link to comment
Share on other sites

nah. boone and ED-E set to aggressive, a sniper rifle at 100% condition, perception-enhancing beret and goggles, and the sniper headshot perk... she was toast. and all the deathclaw eggs and claws paid for more .308 ammo so i could finish cleaning the place out.

 

once you have the sniper rifle, it's a cakewalk. before then... it's hell.

 

I find the Automatic Rifle (from Dead Money) to be an effective anti-Deathclaw gun too, especially with armor-piercing rounds. Comes in handy as an act of desperation when they're charging you.

 

 

Well, Borderlands 2 is my latest. I just reached XP level 8. This might be the first game I've bought on Steam the same day it was released. Should keep me occupied til the new X-COM game is released in three weeks.

Link to comment
Share on other sites

I just started a new game in Dark Souls, with the intent of being a sorcery/miracle user. We shall see.... Despite beating this game already, I am not good at it really.

 

The DLC pack for 360/PS3 comes out on October 23rd/24th US/UK/ROW

Link to comment
Share on other sites

nah. boone and ED-E set to aggressive, a sniper rifle at 100% condition, perception-enhancing beret and goggles, and the sniper headshot perk... she was toast. and all the deathclaw eggs and claws paid for more .308 ammo so i could finish cleaning the place out.

 

once you have the sniper rifle, it's a cakewalk. before then... it's hell.

 

I find the Automatic Rifle (from Dead Money) to be an effective anti-Deathclaw gun too, especially with armor-piercing rounds. Comes in handy as an act of desperation when they're charging you.

 

 

Well, Borderlands 2 is my latest. I just reached XP level 8. This might be the first game I've bought on Steam the same day it was released. Should keep me occupied til the new X-COM game is released in three weeks.

man, new xcom, soos want. a lot of the videos look frighteningly cut-scen-y, hope it's just for demos...

Link to comment
Share on other sites

Black Mesa! This game is incredible, totally brings back amazing childhood memories of HL1, while being smoothed out and entirely playable nowadays. The level design is top notch, Valve should hire some of these cats who made this awesome mod

Link to comment
Share on other sites

I just started a new game in Dark Souls, with the intent of being a sorcery/miracle user. We shall see.... Despite beating this game already, I am not good at it really.

 

The DLC pack for 360/PS3 comes out on October 23rd/24th US/UK/ROW

 

Oh that's great news. I wonder if I have to start a new character.

Link to comment
Share on other sites

Black Mesa! This game is incredible, totally brings back amazing childhood memories of HL1, while being smoothed out and entirely playable nowadays. The level design is top notch, Valve should hire some of these cats who made this awesome mod

 

Oh yeah...keep forgetting about that. Out of curiosity, did you download it thru Steam, or directly from their website?

Link to comment
Share on other sites

I just started a new game in Dark Souls, with the intent of being a sorcery/miracle user. We shall see.... Despite beating this game already, I am not good at it really.

 

The DLC pack for 360/PS3 comes out on October 23rd/24th US/UK/ROW

 

Oh that's great news. I wonder if I have to start a new character.

 

No, apparently it opens up if you've done certain things in the main game (it's like a portal to another world), but is independent of the rest of the game - like side quests, and has it's own storyline (a term used very loosely with Dark Souls) and bosses, etc.

Link to comment
Share on other sites

Black Mesa! This game is incredible, totally brings back amazing childhood memories of HL1, while being smoothed out and entirely playable nowadays. The level design is top notch, Valve should hire some of these cats who made this awesome mod

 

Oh yeah...keep forgetting about that. Out of curiosity, did you download it thru Steam, or directly from their website?

 

it's not on steam yet - it's been greenlit but i reckon it'll be a few weeks before you see it there.

Link to comment
Share on other sites

I just started a new game in Dark Souls, with the intent of being a sorcery/miracle user. We shall see.... Despite beating this game already, I am not good at it really.

 

The DLC pack for 360/PS3 comes out on October 23rd/24th US/UK/ROW

 

Oh that's great news. I wonder if I have to start a new character.

 

No, apparently it opens up if you've done certain things in the main game (it's like a portal to another world), but is independent of the rest of the game - like side quests, and has it's own storyline (a term used very loosely with Dark Souls) and bosses, etc.

 

Yeah, I've done some reading, despite telling myself I was going to go in blind. That said, after reading HOW to access the DLC, I doubt I would have naturally found it, at it seems to be a bit convoluted. I think I WILL start a new character then, as the one I started yesterday is giving me a hard time. I really think that magic use isn't going to fit my HULK SMASH play style. I beat it using a +15 zwei if that tells you anything. Once I upgraded to +15, it was like easy mode. Also, I really am not that great at this. Out of many many invasions, I've only won about twice against invaders. I was in the Darkmoon cov for awhile, and as an invader myself, I lost probably 85% of the time. I get backstabbed before I can manage to do anything, and it seems like it may be because of lag, because one sec, the person will be in front of me, the next, I'm backstabbed. I have a decent internet connection, so I don't even know. Still, this is one of my favorite games that I have ever played in my life, hands down.

Link to comment
Share on other sites

Black Mesa! This game is incredible, totally brings back amazing childhood memories of HL1, while being smoothed out and entirely playable nowadays. The level design is top notch, Valve should hire some of these cats who made this awesome mod

It is quite good, and ditto on the childhood memories. as a PC kid, HL1 was the absolute shit back in the day.

I have no doubt that valve will be hiring some of the devs.

here's hoping it doesn't cost money when it comes out on steam

Link to comment
Share on other sites

  • Joyrex changed the title to What Video Games Are You Currently Playing
  • Joyrex featured this topic

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • Guest WNS000
      By Guest WNS000
      This is just a rant.
       
      I am so fucking sick of people dismissing Ae's post-Chiastic output ("where are the tunes?!") and recommending their early albums instead as "absolute masterpieces" with "soul" and "melody" and "blah blah blah".
       
      It just screams "I am a stupid, impatient, close-minded, casual, basic, stuck-in-the-past, not-capable-of-listening, knowing-nothing-about-music-melody-rhythm-and-structure, accidentally-bumped-into-IDM-when-I-was-young-and-now-I-am-old-and-tired-with-kids-in-need-of-easy-fun, rather-listen-to-boards-of-canada-because-deep-emotions-tunes-nature-and-geocatching-for-rare-eps, I-can't-hum-it-in-a-shower dumbass".
       
      I fucking hate those idiots (especially when they talk about melodies when they actually mean timbres...).
       
      I absolutely get they don't like the music (and that is perfectly fine, don't get me wrong) but their arguments and points are asking for a punch in their faces. So fucking stupid it actually hurts.
       
       
       
       
       
       
    • By auxien
      So for the next day and a half, Humble Bundle has a cheap deal on some shitty games as usual, but more importantly this deal includes a copy of Gamemaker, which is a seemingly entry-level game making application. The bundle altogether is only $12 to get the Android Export portion which I'm guessing means you can publish your games on Android for like 10 zillion people to not see. Here's the link: https://www.humblebundle.com/weekly to the bundle.
       
      I watched a couple tutorial videos about the absolute basics, doesn't seem too crazy. The code is something I've never delved much into, though I can dabble and not fuck shit up too much (I can use Processing okay for a beginner, and I could usually do really simply HTML shit...)
       
      Anyway, is that actually a good deal? And would I be getting in over my head? Like, I'm thinking of it as a means of just trying my hand at getting some simple/weird game ideas down, not like making Call of Duty for Android or anything. And more so just to try my hand at some more advanced code-style project stuff. Obviously Gamemaker's whole appeal is that you don't need to know code, but I'm quite sure I'd have to use some to really get through to an end product 'finished' game.
       
      Has anyone used Gamemaker? Or, have any of you made little games yourselves? Advice, thoughts? I mean, yeah, it's only $12, but I'm just curious about any thoughts on that system or if I shouldn't waste my time unless I would really wanna go head first down that path of making games (which I don't).
    • By Aphex
      Anyone else been playing Elite: Dangerous recently? I've got it and have been enjoying it like hell. I've recently been playing around Alliance territory in my ultra-modified Viper Mk III destroying any wanted ships in my path. Although it's amazing, the game still feels a little empty, but I'm sure the developers will flesh it out more soon enough.
    • By Goiter Sanchez
      And the winner of the poll is: BOSS BATTLE THEMES
       
      So, as with other WATMM music projects this is a call-out to all producers/composers/musicians on WATMM and beyond interested in contributing. The theme of this album is 'Video Game Boss Battle Themes' which are often characterized as being grandiose, foreboding, intense, etc: an ambient album this will NOT be (though you can do an ambient interpretation if you want)! Mini-Boss themes work as well: pretty much any confrontation with a powerful enemy where the music changes to suit the situation!
       
      There is such a tremendous pool of amazing material to cover and/or remix for this project! That being said I am not adverse to original compositions so long as they would sound suitable during a 'Boss Battle' of sorts. Also, feel free to submit as many tracks as you'd like!
       
      So, here are the important rules:
       
      1 - Due date for submitted tracks was November 1st, but I want to get more submissions in without people feeling too pressured so it's now JANUARY 15th, 2015!
      2 - Submit your completed track(s) to [email protected] using a file sharing service like WeTransfer, Mediafire, etc.
      3 - Submit your track(s) in a lossless format such as WAV or FLAC. Do NOT add a huge amount of compression (unless this is the effect you are trying to achieve) or otherwise attempt to master your track as all the tracks will be mastered for the album so as to have a more cohesive sound/volume. In your final mixdown please try to leave at 1-2dB of headroom.
      4 - Album will, at the very least, be a free release on Bandcamp. If there is sufficient interest I may look into a physical pressing, but we shall have to see how this goes.
       
      In the spirit of WATMM's Xmas comps all submissions will likely make it onto the final album unless I get a ridiculous # of them and then we may have to whittle the # down a tad to keep to a reasonable playtime.
      In order to avoid a situation in which everyone makes covers of the same track (e.g, a 15 track album of covers of SMB 3's Boom Boom Theme) feel free to post in this topic with regard to the theme you'd like to cover, that way people will not all chose the same ones hopefully.
       
      Alright, I am very excited to hear what you all come up with!
       





×
×
  • Create New...