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KICK DRUMS

KICK DRUMS

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43 replies to this topic

#1 Salvatorin

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Posted 26 October 2017 - 05:50 PM

how do you like to get your kick drums? I have a lot of ways of finding and making them. Battery is fucking sweet for the process.

 

here is Randomer givin his ideas:



#2 Braintree

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Posted 26 October 2017 - 06:30 PM

Depends on the genre, really. Lately, I've gotten into making one in FM8 and then layering other kicks on top of it. When I layer them, I try to occupy different frequency ranges for a fuller sound.



#3 sweepstakes

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Posted 26 October 2017 - 06:35 PM

I'll take pretty much any sample or synth and use all available parameters to smash it into a kick.

#4 MIXL2

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Posted 27 October 2017 - 05:24 AM

fruity kick

#5 TheBro

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Posted 27 October 2017 - 09:59 AM

I just use samples. The Yamaha RY-30 is pretty good for kicks - they're really beefy!!!



#6 auxien

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Posted 27 October 2017 - 10:09 AM

I only use locally-grown and harvested kicks that were sourced using non-GMO bass drum skins and performed to strict artisanal standards enforced in local co-ops, regulated by a board of native peoples, kicked out from a vegan, gluten-free, raw foods & paleo advocating drummer who is himself a small business owner and entrepreneur and occasionally my Lyft driver.

 

You have to support those things you value and be the change you want to see in the world.

 

 

Spoiler



#7 xox

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Posted 27 October 2017 - 12:21 PM

machinedrum bee-chess



#8 Dpek

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Posted 27 October 2017 - 12:26 PM

For kicks I don't fuck around - almost always just a kick sample from a sound bank. I can fuck around with snares, hihats, etc, making them organic, recording shit and making it rhythmic, but I found that I want my kicks to sound clean and banging. Most kicks are from Smokers Refill for Reason. You layer two of them, EQ them differently and you can tailor a pumping kick for any need you have.



#9 sweepstakes

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Posted 27 October 2017 - 07:39 PM

I always want to be able to fuck with my kicks (a little less click here, a little more boom there) so I want to know what's in the sausage. Can't do a sample pack.

#10 Mesh Gear Fox

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    not even going to read the thread lmao but check this out →

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Posted 27 October 2017 - 08:41 PM

you can achieve that in a sampler with no probs. tie velocity to filter cutoff on a lowpass, maybe randomise pitch very slightly with each hit too.

#11 sweepstakes

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Posted 27 October 2017 - 09:18 PM

you can achieve that in a sampler with no probs. tie velocity to filter cutoff on a lowpass, maybe randomise pitch very slightly with each hit too.

Yes you can, IF you know your sampler. Hence, sausage.


I have jammed with people that shelled out a couple thousand bucks for the whole Push, etc. setup and I can dial in the snare I want on their own fucking rig better than they can because they "don't know sound design." Baffles my fucking mind.


My point being, it's not about the sample. It's about knowing how to make it more like the thing you want it to be next.


Edited by sweepstakes, 27 October 2017 - 09:17 PM.


#12 RSP

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Posted 28 October 2017 - 02:08 PM

Straight out of the Roland MT32

#13 thawkins

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Posted 29 October 2017 - 08:25 PM

I usually use something from my Micro-X.

 

I did try a Live tutorial for setting up a drum rack full of samples so that there'd be like 127 different choices for the bass drum that you could cycle through but that made my computer almost shit itself, so after that I kind of stay away from fancier ways to get my kicks. I should just try to set up some dumb layering and EQing style setup for drums so I can twiddle some easy knobs.



#14 modey

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Posted 29 October 2017 - 09:23 PM

My best kicks come from the 0-coast or nord modular, or even nanoloop 2. Volca Kick if I'm feeling like something a bit more hard hitting.

 

Usually though I just layer 2–3 drum machine kick sounds; I've been really getting into using a separate track for the "click" and "boom" parts.



#15 messiaen

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Posted 29 October 2017 - 10:00 PM

i run samples from ableton through my korgasmatron or belgrad filter in my eurorack, then modulate the FM on those filters with an envelope generator. basically the same as randomer is doing up in that vid. 


sometimes i add reverb in before the filter+envelope stage, sometimes after. fabfilter saturn is a pretty amazing VST saturation unit for kicks aswell. 



#16 acid1

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Posted 30 October 2017 - 05:15 AM

basimilus iteritas alter

#17 Auditor

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Posted 30 October 2017 - 07:12 AM

If I don't just use a pre-made sample I sample something myself in to the trusty old sp-404. Once made a kick out of a sample of my gf burping



#18 auxien

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Posted 30 October 2017 - 08:46 AM

My best kicks come from the 0-coast or nord modular, or even nanoloop 2. Volca Kick if I'm feeling like something a bit more hard hitting.

Usually though I just layer 2–3 drum machine kick sounds; I've been really getting into using a separate track for the "click" and "boom" parts.

I've done the two-layered thing before in Ableton but just recently been trying it out on the Rytm as well. Very interesting results for me, definitely a route for kick drum connoisseurs to consider. *puts on monocle*

Sent from my Pixel 2 using Tapatalk

#19 BaxOutTheBox

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Posted 30 October 2017 - 10:52 AM

splitting layered kicks into different frequency bands and processing the high end with some verb or delay to give space

 

parallel compression does wonders

 

lately, i have been finding the root note of the song and adding a very short sine at the lowest frequency (the app "music math" will let you know how notes relate to hz). mix that sine into your drum signal



#20 Nil

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Posted 06 November 2017 - 05:17 AM

I synthesize them using either U-He Bazille or AudioSpillage DrumSpillage 2. I try to get it perfect at the source.

Then, most of the time, EQ -> Gate/Expander (crucial to me!) and sometimes some (parallel) compression. If needed some saturation.

 

re layering: have you guys tried to split a kick into several elements and to treat them accordingly? i.e. treating the initial attack differently from the body o the sound, or adding a tiny tad of reverb to the mid frequencies and leaving the lows as unprocessed as possible etc... can work wonders too!



#21 Squee

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Posted 07 November 2017 - 01:46 AM

I’ve been meaning to check this one out...
http://d16.pl/punchbox
But then again, all my kicks sound the same lol

#22 messiaen

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Posted 07 November 2017 - 02:46 AM

oh nice. love the d16 stuff. might buy that next month actually. 



#23 Salvatorin

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Posted 09 November 2017 - 12:40 AM

I used to go in and basically do what jan jelinek and oval did but with tape sounds. Basically use the sound of pressing the record or stop button on my handheld tape recorder or the sound of an audio jack plugging in and then normalize them and put them in battery to get tape blips that made good bassy sub kicks.



#24 YourLifeInAButchOfSlopes

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Posted 12 November 2017 - 06:45 AM

Hey all!

First post!

I'd like a kick that sounds like a granite cube the size of Ireland hitting the north pole...

Suggestions?



#25 sweepstakes

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Posted 12 November 2017 - 07:28 AM

Hey all!
First post!
I'd like a kick that sounds like a granite cube the size of Ireland hitting the north pole...
Suggestions?

FM through overdrive, plus a fuckton of either reverb or stereo white noise going through an LPF with cutoff set so only the rumble gets through.

Use an algo with at least 2 parallel modulator/carrier pairs. One is the impact and one is the rumble. Impact should be shorter and icy, rumble should be longer and utilize a random LFO and/or feedback.





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