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the UNTELECTLOL thread


brian trageskin

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10 minutes ago, Cryptowen said:

scooby doo singing toxic by britney spears but he's singing about wanting to eat chocolate out of the garbage

Suicidal Scooby Snack

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16 hours ago, eassae said:

What happens if I only started with 30 IQ points? Do I have to start over in the graveyard?

This is what I could find on dandwiki.com about Intelligence:

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Intelligence determines how well your character learns and reasons. This ability is important for wizards because it affects how many spells they can cast, how hard their spells are to resist, and how powerful their spells can be. It’s also important for any character who wants to have a wide assortment of skills.

You apply your character’s Intelligence modifier to:

A wizard gains bonus spells based on her Intelligence score. The minimum Intelligence score needed to cast a wizard spell is 10 + the spell’s level.

An animal has an Intelligence score of 1 or 2. A creature of humanlike intelligence has a score of at least 3.

A character does not retroactively get additional skill points for previous levels if she increases her intelligence.

Any creature that can think, learn, or remember has at least 1 point of Intelligence. A creature with no Intelligence score is mindless, an automaton operating on simple instincts or programmed instructions. It has immunity to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects) and automatically fails Intelligence checks.

Mindless creatures do not gain feats or skills, although they may have bonus feats or racial skill bonuses.

And on rpg.stackexchange.com I found this Q&A about What happens when your Intelligence ability score reaches zero:

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There are no general rules for ability damage, almost certainly because ability damage in 5e is incredibly rare.

With that said, there are some sources of ability damage, so it's worth taking a look at them. The following effects are the only sources of ability damage I can find:

  • The Intellect Devourer's Devour Intellect ability (MM 191), which can reduce a target's Intelligence to 0. If this happens, the target is stunned until it regains a point of Intelligence.
  • The Shadow's Strength Drain ability (MM 269), which reduces a target's Strength by 1d4. If their Strength score reaches 0, they die.

It's not much to reach a conclusion from, but it seems clear that the consequences of an ability score reaching 0 depends on what ability score it is. It may even depend on the effect that causes it; perhaps Intelligence reaching 0 from Devour Intellect is different to Intelligence reaching 0 from some dastardly Intelligence-reducing disease.

It's possible, but by no means guaranteed, that a mental ability score reaching 0 causes a creature to be stunned until it regains a point of that ability score, and a physical ability score reaching 0 causes a creature to die. Obviously, this is based on the 2 examples we currently have, so it's not exactly scientific.

With all of that said, if, in your game, someone's ability score reaches 0 for a reason other than these 2 effects, it must be an effect you've added. That being the case, it's up to you to decide what the consequences of this occurring would be.

Food for thought.
Also: Boobas.

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